Comment Re:Old school education (Score 1) 166
Ah, your one data point throws off his entire asinine argument! (Seriously, the OP is a moron, but I can't find anywhere in his drivel that he stated only boys can have ADHD.)
Ah, your one data point throws off his entire asinine argument! (Seriously, the OP is a moron, but I can't find anywhere in his drivel that he stated only boys can have ADHD.)
Ugh. The only thing worse than lectures are questions from the audience. Well, actually, I have no problems with questions per se, but anybody who interrupts with a question that is going to be answered within the hour as part of the material, or asks a question that was already answered should be subject to some kind of punishment.
7" is not long enough for a chef's knife. Even 8", the most popular length with home/amateur cooks, is pushing it.
10" is what you want. That might seem long to you, but it won't after you use it for a while (or, as my instructor at L'Academie de Cuisine said, "get over it). And once you get used to it, you'll wonder how you got by without the benefits of a longer knife.
About the only thing I've run into that it breaks is Disqus logins. But I use a separate browser - which also deletes everything on close - for that.
Fortunately, those who did use him as an inspiration to get a life/career were also well adjusted enough to have a good laugh.
Me, I manged to teach myself to get one side solved and oriented, but I never figured out more than that on my own. (Nor felt the need to go look up solutions.)
For all practical purposes, you're probably within 40 feet of a door that can never be opened. Or let's go the other way - hey, given enough time, you could probably find a crane and a wrecking ball, and destroy the building you're sitting in. Therefore, games without fully destructible environments are frustrating to you, because in real life, you can destroy everything? That's a silly line of reasoning. You're marking the line between what is reasonable and unreasonable that is clearly out of whack with the majority of players who accept that some level of suspension of disbelief is required in order to enjoy a video game. Game design conventions and art design directly addresses the concerns you're laying out in the vast majority of games with visual cues as to which objects are interactive and which are not. Anybody can be obstinate about those conventions, but to argue the point without acknowledging that they are a standard part of game and art design is being utterly disingenuous.
The vacuous thing about the slippery slope argument is we can't drag you out in public and have you admit you were wrong a couple of years down the road.
We knew you'd say that.
Does anyone actually get legitimate traffic from the Ukraine anyway?
Sure, the real-world violence and power struggles are sad. But from an internet perspective, I have a hard time seeing much to care about.
Yes, but more women take the SAT than men, and yet the ratio of perfect math scores is 2:1 in favor of the men or 2.5:1 after adjusting for the fact that more women taken the test.
Performance in the SAT is not uncorrelated with effort put forth in the math classes prior to the test. That's a variable that's strongly influenced by socialization.
Given the example of things like chess, it would seem that socialization should probably be the default explanation until and unless evidence of other explanations comes to light.
He who steps on others to reach the top has good balance.