New Hitchhiker's Episodes Available Online 218
Michael Sheldon writes "The BBC is now offering the first of the new Hitchhiker's Guide to the Galaxy radio episodes as either Real or WMP audio streams. Meaning listeners abroad can now hear the new series, which started playing on UK radio last Tuesday."
KCRW has original series (Score:5, Informative)
http://kcrw.org/show/hg
FFS! (Score:5, Informative)
Purchase on MP3 from bbcshop (Score:4, Informative)
Or *mule*, gnu*, *azaa it. torrent to mp3's greatly appreciated, all proceeds go to my HDD.
Re:Where can I get the originals? (Score:4, Informative)
Re:So.. (Score:4, Informative)
mplayer to the rescue! (Score:5, Informative)
Share and enjoy, and why don't you stick your head in a pig ;)
Re:So.. (Score:5, Informative)
Re:mplayer to the rescue! (Score:3, Informative)
Re:FFS! (Score:5, Informative)
But a minor correction: it is actually on Tuesdays at 6:30 PM [bbc.co.uk] their time. That is 12:30 PM my time (central), so that is 1:30 PM Eastern, 11:30 AM Mountain, and 10:30 AM Pacific. Every Tuesday for the next five weeks.
The first new episode was really quite impressive, and brought back a flood of memories from when I'd last read the books 15 or so years ago.
Pre-Order of new tertiary phase: (Score:3, Informative)
Original cast and the Life the Universe and Everything, I think Dougie wrote it - although in thier infinite wisdom those fsk-a-wits at the beeb have actually not given the information in the description.
I mean, it is not as if anyone would be interested to know.
I really hate stupid websites. I am not sure if I should buy it - or listen to it. I am just going to go stand in a corner, brain the size of the universe...
Updated Infocom Game (Score:5, Informative)
I had a play on it yesterday - I've no idea how they built it, but they seem to have some unholy alliance of Flash, Z-code and XML running it all. It's pretty cool, too - it's the same old game, but with added graphics...
net transport (Score:5, Informative)
Re:RA and WMA? (Score:2, Informative)
1 Plug laptop into digital TV STB
2 Set STB to Radio 4
3 Record
4 Feed WAV into RazorLAME
5 Enjoy VBR goodness
There's an analog stage in the recording, and finding the cables to go from SCART to 3.5mm jack was a bit of a challenge.
Re:mplayer to the rescue! (Score:3, Informative)
Convert the resulting wav file to MP3 (or OGG) and you're done.
Re:There's isn't a 42 joke in here, I swear! (Score:2, Informative)
Re:There's isn't a 42 joke in here, I swear! (Score:3, Informative)
Re:net transport (Score:2, Informative)
Matt.
Re:Where can I get the originals? (Score:4, Informative)
Re:RA and WMA? (Score:3, Informative)
Drag drop ra onto it and you can get mp3 out.
Streambox can also pull down any ra content as long as you drill down to the rtsp: tag that the stream uses. Thus I have already saved this weeks HHTG I did not require the Beeb link.
Enjoy!
Hedley
Re:KCRW has original series: .rm files (Score:1, Informative)
rtsp://go.rbn.com/livecon/kcrw/g2demand/hg/hg02
rtsp://go.rbn.com/livecon/kcrw/g2
rtsp://go.rbn.com/livecon/kcrw/g2
etc. Note extraneous spaces inserted by slashcode.
Download 'em with NetTransport, and rip 'em to MP3 with your favourite ripper.
Re:this is awesome (Score:3, Informative)
1. Dump the stream (however you wish). It is important that you dump the raw stream and not record the audio produced by it (Total Recorder is out). Mplayer will do this.
2. Install Avisynth (http://www.avisynth.org).
3. Create a script like so: (save as h2g2.avs or the like)
DirectShowSource("h2g2file.wma")
Playing this back in a AVI player will be the same as an AVI without video, with 5.1ch WAV audio (it frameserves in real-time). 4. Install Besweet and Besweet GUI.
5. Load the AVS file into Besweet GUI.
6. Encode to 5.1ch AC3 or OGG or whatever you wish.
Enjoy!
Sorry, it's a little roundabout..
Re:mplayer to the rescue! (Score:4, Informative)
Re:Updated Infocom Game (Score:5, Informative)
The back end's a C++ multi-threaded ZMachine running as a web server extension (can be compiled either as an Apache module or an ISAPI DLL).
As well as sending the user's input and the game's output back and forth as XML, it also watches the ZMachine's internal state to send the location, score, number of moves, inventory etc.
It has extra "knowledge" about the HHG game's internals (which is how it can handle the bedroom being dark, house being knocked down etc). This was hard-coded in the release that the BBC are running (due to time constraints - we had to ship on Sep 21st!), but newer builds have an external config file which can let the game twiddle the XML output accordingly, so in theory it could run any of the Infocom adventures.
Shim's Flash client grabs the XML, pulls up Rod's artwork, displays the inventory and handles the text i/o history.
Most of the team is on vacation at the moment (I'm posting in the naive hope that it'll mean less email waiting for me when I get back ;-), but there'll be full spec released in due course.
It's pretty cool, too
Thanks ... glad you like it!
Sean.