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Comment Re:AVCHD and other licensed codec support? (Score 2) 32

Do you really have your heart set on keeping the same container format, or would you be satisfied with an editing process that imports the audio and video without an extra re-encoding step (to preserve data quality)? I ask because AVCHD is *not* an extra codec, but merely a different container for H.264 video and ac3 (or rarely, uncompressed pcm) audio. You would be able to import and edit it in free video editors such as OpenShot, since ffmpeg can demux AVCHD files. After editing you'd need to export to some other format since ffmpeg doesn't create AVCHD files, but then again exporting videos to a format that more things than camcorders and expensive proprietary editors can play seems like a good idea in general ;)

Submission + - OpenShot Video Editor Achieves $35k on Kickstarter, Final Goal in Reach! (kickstarter.com) 5

JonOomph writes: The popular open source video editor, OpenShot, has less than 39 hours remaining on popular crowd-funding site, Kickstarter.com. The lead developer, Jonathan Thomas, has proposed a revolutionary new feature, which would allow users to offload CPU, memory, and disk cache to a local server (or multiple local servers), dramatically increasing the speed of previewing and rendering. The more servers added to the pool, the faster the video editing engine becomes (with the primary limitation being network bandwidth). If the final goal of $40k is reached in the remaining hours, this feature will be added to the next version of OpenShot.
Android

Submission + - The tiny console killers taking on the PS4 and Xbox 720 (redbull.co.uk)

An anonymous reader writes: As the next generation of consoles looms, we've seen a growing trend towards low price, compact alternatives such as the Ouya and GameStick, many of which run on the Android mobile platform. But Red Bull UK's article on the trend raises a very good point: through the use of cloud computing and game streaming technology, it's entirely possible these machines will be able to keep pace with the powerhouse technology inside the Sony PS4 and Microsoft Xbox 720, and perhaps even overtake them. After all, if these little boxes can simply stream from powerful servers, how can the stalwarts of gaming keep up?
Cellphones

Submission + - Hands on with Ubuntu For SmartPhones

adeelarshad82 writes: Ubuntu for smartphones may be pretty late to the smartphone ecosystem, but as the hands-on video demonstrates, Canonical has been paying attention. The operating system is just called Ubuntu, allowing the company to complete their illusion that this operating system offers everything that desktop Ubuntu runs. If you’re a fan of the Unity UI you will find yourself right at home with this interface since every bit of Ubuntu has visual cues that come straight from Unity. As the video shows, the animations looked great, and the phone feels incredibly fast. The top bar of the OS has several icons across it, offering a quick glimpse into things like battery life, messages and others. Settings for every app are available by swiping up from the bottom of the screen, in a gesture that is quite similar to the one used in Windows 8 to access the menu. Given that it's early days for the OS, Ubuntu is far from perfect. For instance their welcome screen allows for way too many apps to be rapidly accessible without a pin lock of some kind.
Games

Submission + - Valve's SteamBox codenamed 'Piston', early specs detailed at CES (polygon.com)

xynopsis writes: Looks like the final version of the Linux based Steam Gaming Console has been made public at CES. The result of combined efforts of small-form-factor maker Xi3 and Valve, the gaming box named 'Piston' is a potential game changer in transforming the Linux desktop and gaming market. The pretty device looks like a shrunk Tezro from Silicon Graphics when SGI used to be cool.
Nintendo

Submission + - Hackers Discover Wii U's Processor Design and Clock Speed (hothardware.com)

MojoKid writes: "Early, off-the-record comments from game developers indicated that the Nintendo's Wii U console horsepower was on par with, or a bit behind the Xbox 360 and PS3, which raised questions about just how "next-generation" the Wii U would be. Now, Wii and PS3 hacker Hector Martin (aka Marcan) has answered some of these questions and raised a few others. According to his findings, the Wii U's CPU is a triple-core design clocked at 1.24GHz. Marcan identifies the base design as a PowerPC 750, which makes sense. Nintendo used PowerPC 750-derived processors in both the GameCube and the Wii. Retaining that architecture for the Wii U would simplify backwards compatibility and game development. Now factor in the GPU, which is reportedly clocked at 550MHz. Some have favored the Radeon HD 4000 series as a basis for the part; I still think a low-end Radeon 5000, like Redwood Pro, makes more sense. That GPU was built on 40nm, measured 104mm sq, clocked in at 649MHz, and had a 39W TDP. The die size discrepancy between the Wii U and Redwood Pro would account for the 32MB of EDRAM cache we know the Wii U offers. Nintendo may have propped up a relatively weak CPU with considerably more GPU horsepower."
The Internet

Submission + - Does Even Amazing Partisan Tech Deserve Applause? 1

theodp writes: The press has been filled with wide-eyed articles about how Obama’s tech team pulled out the stops in their race against the Republicans. But as exciting as some of the new techniques dreamed up may be, Tom Steinberg points out it's important to reflect on the difference between choosing to use tech skills to win a particular fight, versus trying to improve the workings of the democratic system, or helping people to self-organize and take some control of their own lives. 'I am still filled with an excitement about the prospects for non-partisan technologies that I can’t muster for even the coolest uses of randomized control trial-driven political messaging,' writes Steinberg. 'The reason why all comes down to the fact that major partisan digital campaigns change the world, but they don’t do it in the way that services like eBay, TripAdvisor and Match.com do. What all these sites have in common – helping people sell stuff they own, find a hotel, or a life partner – is that they represent a positive change in the lives of millions of people that is not directly opposed by a counter-shift.'
Games

Submission + - Gameplay: the Missing Ingredient In Games (techcrunch.com)

An anonymous reader writes: Game designer Tadhg Kelly has an article discussing where the games industry has gone over the past several years. Gaming has become more of a business, and in doing so, become more of a science as well. When maximizing revenue is a primary concern, development studios try to reduce successful game designs to individual elements, then simply seek to add those elements to whatever game they're working on, like throwing spices into a stew. Kelly points out that indie developers who are willing to experiment often succeed because they understand something more fundamental about games: fun. Quoting: 'The guy who invented Minecraft (Markus “Notch” Persson) didn’t just create a giant virtual world in which you could make stuff, he made it challenging. When Will Wright created the Sims, he didn’t just make a game about living in a virtual house. He made it difficult to live successfully. That’s why both of those franchises have sold millions of copies. The fun factor is about more than making a game is amusing or full of pretty rewards. If your game is a dynamic system to be mastered and won, then you can go nuts. If you can give the player real fun then you can afford to break some of those format rules, and that’s how you get to lead rather than follow the market. If not then be prepared to pay through the nose to acquire and retain players.'
GNOME

Submission + - GNOME 3.8 To Scrap Fallback Mode (phoronix.com)

An anonymous reader writes: Via LXer, an article at Phoronix tells of GNOME's plans to eliminate "fallback mode" (GNOME classic) in the 3.8 release.
Android

Submission + - Why You Can't Build Your Own Smarthphone: Patents (itworld.com)

jfruh writes: "In the mid-00s, more and more people started learning about Android, a Linux-based smartphone OS. Open source advocates in particular thought they could be seeing the mobile equivalent of Linux — something you could download, tinker with, and sell. Today, though, the Android market is dominated by Google and the usual suspects in the handset business. The reason nobody's been able to launch an Android empire from the garage is fairly straightforward: the average smartphone is covered by over 250,000 patents."
Power

Submission + - Germany exports more power than ever despite phasing out nuclear enegery (google.com)

An anonymous reader writes: The german magazine "Der Spiegel" writes, that "the current export from Germany reached a record high this year — despite nuclear phase. Reason is the boom in green energy." Especially in the Netherlands power-plants are shut down because "electricity imported from Germany is cheaper." Is Germany an example of forward looking energy policy after all?

Comment Re:2m? Not even close (Score 1) 119

of all the extended goal possibilities in the poll, which do you seriously believe would go toward bringing in new backers? More missions than before? More NPCs? I suspect that the lion's share of backers who would be swayed by those (and the "improved FPS mode"...) have already pledged.

That's me! I'm only going to pledge if there are at least 20 more NPCs! I don't know how many there are now, but there must be more!!!

J/K. In this household we're holding out for Linux support, and strongly hope for Mac for the sake of a couple other friends. The windows gamers in our group are also not likely to pledge without platform support, because they are busy engineers who nowadays mostly just play online games with our group.

Comment Re:If it doesn't run on my OS I don't buy it. (Score 1) 119

A sensible policy! Supposing your non-Windows OS is either Linux or Mac OS, are you interested in increasing the number of titles available by having another big game engine support it? Or is CryENGINE just not your style (it is rather different than DF after all).

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