The class website has already posted the first three weeks of homework assignments, and the syllabus. There are sections for notes and for classwork, but they are blank. From the syllabus, this is the projected course load:
(Tentative) Course Outline:
Week 1: Orientation / Competitive Gaming Industry Overview / * StarCraft Boom in Korea
Week 2: Units, Strength, Weakness, Attributes, Stats
Week 3: Fighting Micro and Unit Use
Week 4: Army Movement and Positioning
Week 5: Expo and Macro
Week 6: Building Placement and Base Layout
Week 7: Scouting and Counters
Week 8: Harass
Week 9: Overloading the Enemy, Multi-plays
Week 10: Economic Basis, Micro vs Macro
Week 11: Timing and Evaluation of Resources
Week 12: Deception
Week 13: Mindset and Series Play
Week 14: Tournament
About the use of the campaign editor, I think it's likely that they will make use of it briefly to outline specific situations. However, there are third party starcraft map editors that are more powerful than the built-in one, and for any custom maps, it's likely that SCMdraft will be the map editor of choice. Based off of the course syllabs, my guess is that they will focus on pro maps both new and old, and all-time favorites.
Not actually true, Tycho Brahe's model of the solar system was very similar(geometrically) to Ptolemy(earth in the center) and Copernicus(sun in the center). He put the earth in the center, the sun and the moon were orbiting around the earh while the other planets where orbiting around the sun.
The real breakthrough came from Johannes Kepler( who was working with Brahe and later on was using Brahe's observations) who went away from using circular orbits, and to a certain extent discovering gravity. You can read more in his book Astronomia Nova, I recomend it to anyone.
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