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Portables

Submission + - ASUS Eee PC 901 20G reviewed; wins Atom(ic) war? (trustedreviews.com) 1

Might E. Mouse writes: Reviews are already hitting the net for the first Intel Atom-powered Netbooks, and TrustedReviews has posted a comprehensive review of the ASUS Eee PC 901 20G Linux Edition. Has ASUS won the Atom(ic) war before it has even begun? With features like Wireless-N and 6600mAh battery good for 5-7 hours that might well be the case. TR gave it 9/10 Recommended Award but I'm going to wait for their MSI Wind review before buying — their first look showed a better keyboard and larger storage.
Graphics

Submission + - Nvidia's Chief Scientist on the future of the GPU

teh bigz writes: "There's been a lot of talk about integrating the GPU into the CPU, but David Kirk believes that the two will continue to co-exist. Bit-tech got to sit down with Nvidia's Chief Scientist for an interview that discusses the changing roles of CPUs and GPUs, GPU computing (CUDA), Larrabee, and what he thinks about Intel's and AMD's futures. From the article: "What would happen if multi-core processors increase core counts further though, does David believe that this will give consumers enough power to deliver what most of them need and, as a result of that, would it erode away at Nvidia's consumer installed base? "No, that's ridiculous — it would be at least a thousand times too slow [for graphics]," he said. "Adding four more cores, for example, is not going anywhere near close to what is required.""
Graphics

NVIDIA 790i Chipset and GeForce 9800 GX2 Launched 117

MojoKid writes "NVIDIA has launched their next generation desktop chipsets for the Intel platform today, now known as the nForce 790i and 750i SLI families, along with a new high-end graphics card dubbed the GeForce 9800 GX2. The new motherboard chipset offering brings support for DDR3 to the NVIDIA platform for Intel's Core 2 processors with 1600MHz Front Side Bus support, as well as Gen2 PCI Express for multi-GPU graphics and NVIDIA's new ESA health monitoring/control functions. Performance with the new platform looks fairly impressive in both workstation and gaming scenarios."
First Person Shooters (Games)

Submission + - How FPS storylines are written (bit-tech.net)

Might E. Mouse writes: "Cynics might say "Who needs a storyline for an FPS game?" and if we're talking Quake or Doom then fair enough. But to brand the entire genre as lacking in story is to condem gems like [i]Half-Life 2[/i]. So what goes into writing a really compelling storyline for an FPS game then? bit-tech has a great article exploring this topic with the likes of Martin Lancaster, writer / designer for Crysis, Rob Yescombe, writer of Haze and more. A must read for anyone interested in getting into game design / writing."

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