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Submission + - GoboLinux 016 released, featuring its own filesystem virtualization tool

paranoidd writes: GoboLinux announced today the availability of a new major release. What's special about it is that it comes together with a container-free filesystem virtualization that's kind of unique thanks to the way that installed programs are arranged by the distro. Rather than having to create full-fledged containers simply to get around conflicting libraries, a lightweight solution simply plays with overlays to create dynamic filesystem views for each process that wants them. Even more interesting, the whole concept also enables 32-bit and 64-bit programs to coexist with no need for a lib64 directory (as implemented by mostly all bi-arch distributions out there). The announcement page brings some more interesting pieces of work coming from the 15-years old project.

Submission + - htop 2.0 released, runs natively on BSDs and Mac OSX

An anonymous reader writes: The popular Linux process viewer htop got a new major revision, and now runs natively on FreeBSD, OpenBSD and Mac OS X. The author discussed the process of making the tool cross-platform earlier this year at FOSDEM. It also got some new features, such as mouse wheel support via ncurses 6 and listing process environment variables.

Comment Re:uses? (Score 3, Informative) 97

Yes, Wine really is coming along nicely. It's been a very long hard fight, but an amazing range of things work, and it's just going to keep getting better.

Note that Wine has a sponsor - CodeWeavers - and we have collectively dumped at least $20 Million on Wine through the years. Wine is hard.

We do all of that that $59.95 at a time, with the support of people who understand what we do and who choose to support us. I think this is amazing and powerful and wonderful, and I am deeply grateful to everyone who does support us.

I just wish more people knew the details and understood why PlayOnLinux and stock Wine work so well these days. My ducky demise will not be in vain if just one more person discovers CrossOver goodness :-).

Cheers,
Jeremy

Oracle

RIP, SunSolve 100

Kymermosst writes "Today marks the last day that SunSolve will be available. Oracle sent the final pre-deployment details today for the retirement of SunSolve and the transition to its replacement, My Oracle Support Release 5.2, which begins tomorrow. People who work with Sun's hardware and software have long used SunSolve as a central location for specifications, patches, and documentation."

Comment Credit Google for Being Open (Score 3, Insightful) 265

I'll give credit to Google for at least responding directly to their detractors and explaining their position in what seems like an honest and open way (you'd think if they were trying to sell us on swampland that they wouldn't use the word "compromise"). In spite of everyone's criticisms I still think Google adheres to the "don't be evil" mantra as well as they possibly can.

That said they should've stuck to their guns. Their new Net Neutrality position sucks.

First Person Shooters (Games)

Gamer Plays Doom For the First Time 362

sfraggle writes "Kotaku has an interesting review of Doom (the original!) by Stephen Totilo, a gamer and FPS player who, until a few days ago, had gone through the game's 17-year history without playing it. He describes some of his first impressions, the surprises that he encountered, and how the game compares to modern FPSes. Quoting: 'Virtual shotgun armed, I was finally going to play Doom for real. A second later, I understood the allure the video game weapon has had. In Doom the shotgun feels mighty, at least partially I believe because they make first-timers like me wait for it. The creators make us sweat until we have it in hand. But once we have the shotgun, its big shots and its slow, fetishized reload are the floored-accelerator-pedal stuff of macho fantasy. The shotgun is, in all senses, instant puberty, which is to say, delicately, that to obtain it is to have the assumed added potency that a boy believes a man possesses vis a vis a world on which he'd like to have some impact. The shotgun is the punch in the face the once-scrawny boy on the beach gives the bully when he returns a muscled linebacker.'"
The Almighty Buck

EVE Player Loses $1,200 Worth of Game Time In-Game 620

An anonymous reader writes "Massively.com has reported that an EVE Online player recently lost over $1,200 worth of in-game items during a pirate attack. The player in question was carrying 74 PLEX in their ship's cargo hold — in-game 'Pilot's License Extensions' that award 30 days of EVE Online time when used on your account. When the ship was blown up by another player, all 74 PLEX were destroyed in the resulting blast, costing $1,200 worth of damage, or over 6 years of EVE subscription time, however you prefer to count it. Ow."

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