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Comment Art Installations and Social Commentary (Score 1) 60

I consider my "price gouging" to be an art installation / performance art and social commentary:

https://www.lulu.com/en/us/sho...

I actually wanted to price it at a "million dollars" but the system would not let me, so I reduced my desired price by a cent.

For may years now, I have wanted to open a "Million Dollar" store at some point. A store where every item is priced at a million dollars. From a pack of chewing gum, to a pair of socks and anything else in the store. All one price, all a million dollars.

Around the time I put that book up for sale, I decided to try building a version of the store online. I was foiled at the time by the price limit code of the site...

all the best,

drew
--
https://bahamianornuttin.com/

Comment Re: and very few provide any help... (Score 1) 122

It's less about help and more about demands I think. People make demands of open source developers and don't help in any way, say by contributing code or even money. They just tell you that your work is shit but for some reason they are bent on using it so you absolutely must fix it for them, and are an idiot for not immediately doing so.

I hear you and do not doubt that happens and sucks when it does happen...

On the other hand, I think that may be a problem I would not mind having with at least one of my projects...

Let's try:

http://www.vassalengine.org/wi...

https://sourceforge.net/projec...

https://youtu.be/0Xg-jYA_xsg

We shall see....

Would you like to play a game?

Comment CS is multi-platform software. (Score 1) 128

Yes, certain elements are kind of a pain in the ass on the Mac. But the Mac hasn't been the best platform to run CS apps on in years. Windows is. Hell, Photoshop runs better in Windows than it does in OS X *on identical hardware.*

Since the 90s, to maintain an Apple product, Adobe has had to: Port from 68k to PPC, then from Classic MacOS to OS X (Photoshop 7 SUCKED on the Mac, but it ran in both operating systems), then they had to adapt from OS X PPC to OS X Intel. Apple jerks their developers around constantly, while Windows just isn't the same kind of moving target.

While I'm sure you'd love it if Adobe conformed completely to Apple guidelines and played nicely with comparatively recent (I know 10.7 is "old" but the move to Intel is older than that) features that have no Windows equivalent, keep in mind that the more hassle the Apple market is to develop for, the less likely they are to develop for it. Remember when they stopped releasing Premiere for the Mac for awhile because it couldn't compete with Final Cut Pro?

I still use Photoshop on a Mac but only occasionally - I've moved my entire toolchain to Windows, and while it sucks in some ways the Mac experience doesn't I've gotten used to it. I'm looking at expanding my line art production software, as there's a few options in that space, but for graphical heavy lift Adobe has effectively cornered the market.

Importantly, I've been using it since 1997 - any alternative has to be featureful and intuitive, and it's competing with 20+ years of muscle memory and needs to be able to correctly read ~15 years of files.

Comment Mac keyboard on Windows (Score 1) 363

I use an old G4 keyboard on my Windows box. While transitioning from one to the other for graphics work I just could not adapt to the lefthand meta key layout - on the Mac it's control alt command space, with most meta commands using command, then command + alt, with the control key used infrequently. On windows it's control, then control + alt, and the Windows key is a hazard to navigation. On a PC keyboard I hit the damned thing incessantly; it was much easier to train myself to skip over it with a Mac keyboard.

I used one of the slimline laptop-keyboard-with-a-number-pad models until it finally wore out recently, and after having a good long eyeroll at the ridiculous markup they've succumbed to in the last decade, I dug a G4 board out of storage. It gets the job done.

Comment Re:Fortnite was fun... (Score 1) 91

Downloading multi-gig patches that contain nothing but BR skins and StW bugs sucks ass when 99.95% of your game time is spent in StW.

I went back to Guild Wars 2, a game with actively maintained PVE that doesn't get worse with every update (technically speaking; there are those who'd complain about class balance and modifiers but after Fortnite, "the visual effects for my abilities actually draw" and "the community isn't constantly scamming me while waiting for me to do their quests for them" are HUGE plusses).

Comment Re:Proud to be in the 99.9% ! (Score 1) 91

Got onboarded by friends a few months ago; spent a couple of months lovehating the PVE, and it'll probably be uninstalled whenever I need hard drive space. The in-game community is terrible, there are some deep design flaws, and while I was playing PVE continued to get buggier and more aggravating while every patch contained a huge list of fixes and skins for Battle Royale (PVP) with next to nothing for Save the World (PVE). BR got next day fixes for critical issues while key StW class abilities had been broken for weeks when I left.

The only good thing I can say about BR is you die too quickly to tilt, which is more than I can say for Overwatch. Cosmetics seem to be the big draw, and while I can enjoy that content in some games, in Fortnite they have no attraction for me at all.

Comment Re:Cue the 0.01% of users who "need" RSS (Score 1) 131

I tried for awhile around ten years ago. It's a good idea in theory but in practice the vast majority of the feeds I bookmarked were entirely content-free, boiling down to "THIS WEBSITE UPDATED. CLICK HERE FOR CONTENT."

And hell, I can get that without a feed reader, just by checking bookmarks.

My webcomic has an RSS feed and it gets clobbered daily by automated traffic, so it's still in use - though I doubt very much that many, if any, humans even notice or care.

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