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Comment Re:Does anyone know what "preview" means? (Score 2) 73

If it made the news, I'm *assuming* it is quite a common issue.
A common issue in a key part of the system.
If your QA team doesn't even log in to the system using most methods while testing, why do you have it? Logging in is functionality 101.

If they hadn't had so many fuck ups in the recent past, I'd be lenient too. But this is becoming a farce.

Comment Re:It depends on the college (Score 2) 89

More than 10 years ago, in my C++ class, every week we had to complete an assignment which we then validated using an online validator. That validator was the single source of truth for our marks.
It ran with mudflap (now ASAN), without, with other sanitizers, and had an extensive battery of tests it validated the work against, also ran performance tests.
It also ran an automatic check for plagiarism. (never heard of a false positive)
It was a love/hate relationship.
And the best: it wasn't binary (pass/fail), we got a score out of 10. Getting above 8 was really hard.
But it was online already back then. Printing code is IMO stupid.

I hear they license it to a few other schools now...

Comment Re:Look and feel (Score 1) 116

For instance, I never screencast. yet it is considered a common use case.
OP mentions "plug a sound card in" , last time I did that was around 2000. Since then AC97/Azalia hold the fort.

For me (and my social circle) a common use case is working build system, multiple choices of compilers, and having headers and debug symbols for all software in the OS. Yet almost no OS does that.

I'm trying to say that what is "common" is dependent on which usecase you and your social group have.

Comment Re:A few clarifications (Score 2) 104

Yeah, ok, if you reaaaallly want to get pedantic:

The Linux kernel GPU driver will expose the VCE (AMD) engine to userspace, which is then used by mesa's implementation of VAAPI, which is then in turn used by ffmpeg to power any video application you might be using. That's for intel/AMD/nvidia.

Then you get various ARM SoC GPUs (I know of rockchip and Allwinner) which have stateless decoders [1] (available through the v4l2request API) where part of the codec is actually implemented in the kernel. ffmpeg sits on top of that.

better?

The point being that if the hw has it and it's probeable, GNU/Linux OSes will use it.

[1] https://www.kernel.org/doc/htm...

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