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What Would You Like to See from Game AI? 272

jtogel asks: "As someone working in new (bio-inspired) AI research with an eye to applications in games, but within an academic setting, I often hear that game developers are not incorporating cutting-edge academic AI into their projects because it's too "risky" (they can't really predict how gamers would react), and because they don't see the point in it. As a gamer, and as someone who cares what gamers think, I am often surprised by the sorry state of current commercial game AI - it has hardly moved since the 1980s. However, maybe the problem is that no-one really knows what we want from game AI. Academics keep coming up with innovative AI technologies, but what we should we use it for? What do you think? What sort of intelligent behavior would you like to see in games, but don't at present? Which are the most obvious intelligence deficiencies of current NPCs that need to be fixed?"

Final Fantasy XIII Announced At E3 123

Thought it's not terribly surprising, it's nice to hear. Final Fantasy XIII has been announced for the PlayStation 3. It actually sounds like there will be three separate titles: A traditional RPG, a mobile game, and a 'versus' title. From the article: "FINAL FANTASY XIII. They pulled a serious bait-and-switch on us. Sword-and-gun-wielding heroine who looks like Yuna, flipping her way around a high-tech, futuristic world ... Motomu Toriyama will direct the game. And apparently FFXIII isn't the only game coming out of this universe--there's a, uh, mobile game too. Oh. It's Final Fantasy Agito XIII ... Final Fantasy Versus XIII?" Additional announcements include a new Crystal Chronicles and Dragon Quest for the Wii, and a Final Fantasy VII universe title for the PSP.

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