cartechboy writes: Land Rover's Transparent Hood Is The Kind Of Automotive Tech That Excites Us
When we were kids, we were promised flying cars in the future, like The Jetsons. Well, now it's the future, and we don't have any flying cars. But Land Rover just unveiled some crazy new technology called the Transparent Hood system. It's brilliant in its simplicity, and yet quite complex in its implementation. Using a web of camera images and projectors, the Transparent Hood system projects the area just in front of and underneath the nose of the vehicle onto a head-up display along the lower portion of the windshield. Not only is this obviously breathtaking, but when it comes to off-roading—or parking in tight urban spaces—this could change the game. It will allow drivers to see precisely what's below them and immediately in front of them allowing precise placement of the vehicle's front wheels. The system also displays key vehicle data including speed, incline, roll angle, steering position, and drive mode. People, this is the future, and the future is now.
cold fjord writes: The Verge reports, "NASA is now working with private companies to take the first steps in exploring the moon for valuable resources like helium 3 and rare earth metals. Initial proposals are due tomorrow for the Lunar Cargo Transportation and Landing by Soft Touchdown program (CATALYST). One or more private companies will win a contract to build prospecting robots, the first step toward mining the moon.... Final proposals are due on March 17th, 2014. NASA has not said when it will announce the winner.... According to the 1967 Outer Space Treaty of the United Nations, countries are prohibited from laying claim to the moon. The possibility of lunar mining and the emergence of private space companies has triggered a debate over lunar property rights..." — More at the Examiner.
JabrTheHut writes: An Australian team is seeking funding for bringing an interesting idea to market: cylinder engines without piston rings. The idea is to use small groves that create a pressure wave that acts as a seal for the piston, eliminating the piston ring and the associated friction. Engines will then run cooler, can be more energy efficient and may even burn fuel more efficiently, at least according to the story at http://www.motoring.com.au/news/2013/aussie-invention-eliminates-piston-rings-40773. Mind you, they haven't even built a working prototype yet. If it works I'd love to fit this into an older car...
jones_supa writes: 'I really hope Microsoft employees (from the Visual Studio team) or the management read this post', begins Matias at Yosoygames blog. He is assured that latest revisions of Visual Studio are failing to satisfy the video game industry. One by one: horrible compilation performance, excruciatingly slow IntelliSense, unusually high RAM consumption, no native 64-bit version, high latency text editor input. Matias's benchmarks show that GCC is almost 3x faster than MSVS2013 C++ compiler (Clang is fastest), even when not using precompiled headers. IntelliSense's 'Go to Definition' is too slow, he continues. 'Often it takes noticeable time (between 750ms and 2 seconds probably) while VC 2008 was nearly instantaneous (except for a few cases).' The VS2013 IDE uses 3 times more RAM than Visual C++ 2008, and its compiler uses 2 to 3 times as much RAM. 64-bit version would also be needed, as some components of the toolchain run out of their 3GB memory space. As the icing of the cake, the editor input occasionally lags behind. For his purposes, it's hard to switch, as Visual Studio is the default and standard compiler for the Windows platform. As a workaround, Matias uses the aging Visual Studio 2008 and makes some positive remarks about Qt Creator.