Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror
Facebook

Submission + - TIME Names Mark Zuckerberg Person of Year 3

theodp writes: Sorry, Jeff Bezos and Bill Gates — there's a new geek kid in town. TIME magazine has selected Facebook founder Mark Zuckerberg as its Person of the Year. Why? 'For connecting more than half a billion people and mapping the social relations among them; for creating a new system of exchanging information; and for changing how we all live our lives,' reasoned TIME At age 26, Zuckerberg is TIME's second-youngest selection, bested only by Charles Lindbergh. So what does Zuckerberg do for an encore — Academy Award, maybe?

Comment Re:Where's the document itself? (Score 1) 281

I was about the ask the same thing. Two paragraphs about the document, with the rest about Google's history and possible future.

Also, from TFA:

"A person familiar with the matter called the vision statement a "brainstorming document" and said it wasn't presented to senior executives. Some of its ideas are "complete non-starters," this person said. Efforts to reach Mr. Weinberg weren't successful."

So yes. Nothing to see here.

Comment Re:Yeah, but.... (Score 1) 178

Perhaps it's true that only a small minority enjoys killing someone in uncontrolled PVP (although I'm not convinced of that) but I get the distinct impression that the people who do enjoy that activity, usually have playing habits that are more 'hardcore' than the so called carebears (in terms of time spent playing, etc.). While this isn't always the case, in some business models the hardcore group sends a lot more cash to the MMO.

Moreso, one can argue that a lot more than a minority enjoys uncontrolled PVP, but that part of those people is scared away by the possibility of losing, both for losing their ingame items/status, or for tasting the bitter shame of defeat after the same guy killed you three times in a row. While the adrenaline rush you get after killing someone can be very powerful, the frustration after being killed can be too.

Comment Re:This beta should be...fun? (Score 1) 182

Why on earth do people continue to whine about releasing 3 games instead of a single game with 3 campaigns? If they sold it as one game and 2 expansions, nobody'd care. The First SC2 game will contain more missions than the original SC1 game (which included 3 campagins). You're getting just as much game for your buck.

Comment Re:Yes...but (Score 1) 426

Yeah, you constantly have to be treading the thin line between managing your project and giving your team the freedom they need to properly do their job. If you micromanage them too much, they'll get annoyed, lose confidence and therefore lose motivation. And motivation is one of the most important things in an employee (up there right next to actual skill). If stray too far away from their tasks however, you might not notice something went wrong before it's too late. While having good organisational and structural skills as a manager is obviously a plus, the social skills are what matter most, according to me. Managing is a social job, whatever the sector is you're doing it in. Keep your team members happy, and they'll get the impossible done and smile while doing it.

Comment Re:Sanity (Score 1) 399

Agreed. This has the potential to turn into one of those cases where some individuals extrapolate one unlucky event to the whole damned world, claiming is evil because . Too many people look for reasons to justify their irrational beliefs, while they should look for beliefs based on reason(s).

Slashdot Top Deals

"Lead us in a few words of silent prayer." -- Bill Peterson, former Houston Oiler football coach

Working...