Is there any chance I'll see this in the regular app store? (free or otherwise?)
Well, the develops could exclusively release the game for the PC where they can implement draconian DRM that pisses everyone off...that seems like a good solution...they could probably even do that on the consoles if they wanted to alienate customers the way PC customers are alienated by phone-home DRM...so I guess the problem is the same...so nevermind.
I guess PC is only better for developers because there arn't as many resources for buying/selling used games as there is for console. Its just that pirating is so much easier. So I guess that point is moot too.
I guess I would choose the console market after wall given that used games sales is the "lesser evil" compared to pirating.
Oh well...So developers I say: choose your poison! But you cannot have your cake and eat it too.
BTW, I trust people not not be greedy more than I trust people to not be lazy (and pull their own weight in a community).
I agree, I should have used "massively proliferated", instead of "created".
Hey Zed -
I whole heartedly agree.
I think that the problem is bigger than the open source community. It has a lot to do with today's sense of entitlement that the internet has created.
Today's kids grew up watching their older siblings and parents downloading "free" software and music without understanding the implications of it.
Mod me down for my libertarian views, but not for my desire to earn my living through my own work and not through the work of others.
Not every iPhone/Touch user is a gamer, so the penetration measurement here is significantly skewed.
If you wanted to talk about Market REACH (entirely different metric) then you still couldn't compare since the reach of the other systems is still far greater than what Apple can even have a wet dream for.
Runaway Yeast Infection = Spontaneous Human Combustion?
Hmm, I can either mod the parent up, or post to get achievement...
Mathematicians practice absolute freedom. -- Henry Adams