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The Media

90% of Gaming Addiction Patients Not Addicted 333

phorm writes "BBC is carrying an article which states that 90% of visitors to Europe's 'video game addiction clinic' are not, in fact, addicted. The problem is a social one rather than a psychological issue. In other words, the patients have turned to heavy gaming because they felt they didn't fit in elsewhere, or that they fit in better 'in the game' than elsewhere in 'the real world.' This has been discussed before, with arguments ranging from gaming being a good way to socialize, the clinical definition of gaming addiction, and claims than males are wired for video-game addiction."
PC Games (Games)

Submission + - LGP selling unique game for EFF benefit (

michaelsimms writes: "Linux Game Publishing have just launched an Ebay Auction selling the #1 (of 500) limited edition numbered copy of their new game X3: Reunion — Special Edition for the benefit of the EFF. Only 500 of these special edition games will ever be made, each one numbered. We hope that enough people will bid on the number 1 copy to give the EFF a valuable donation."

Comment Re:Well, thanks slashdot (Score 4, Informative) 357

> Maybe if LGP didn't sell a game for £20.00, then sell an UPDATE for £3.00 which actually doesn't add any
> new functionality, but merely provides support for that game from LGP and the ability to install future
> updates, people would be more receptive.

Yessss and if you had RESEARCHED this properly you would understand. The update we sell is for the LOKI version so that to get support people dont have to pay and get a whole new game. We arent going to support the loki version because a) its not our game, we dont have the source, and b) its not our game. The update is sold so people get a supported game for LESS.

> Maybe if Tux Games didn't charge $35 more for Quake IV than Best Buy does for the Windows version, they'd
> get more sales.

We are in the UK, we have to pay a lot more for the games we buy. We actually make NO PROFIT on over half of the games we sell. We sell them at cost price.

> What do you mean by doing "their bit"? Should they keep their mouth shut about the problems they have
> running the games they want to play, yet shout from the rooftops when something actually IS released that
> supports Linux?

No but nor should they ignore any progress Linux gaming makes and criticise Linux gaming on a regular basis. Some of each would be nice.

> Should they purchase games they don't want, to generate more sales for you, which is really
> the only thing that's going to entice developers to give your company licenses for more games.

If slashdot reports on the games that are available, sales go up. Thats a fact of the slashdot effect. If we get more sales we can afford more licenses. That is the fact of licensing games. Companies that we license games from care about MONEY, and if we sell more games we license bigger games. I dont want ANYONE to buy games they dont want, but letting people know what is out there would allow people to know about them and buy them IF they want.

Why Gaming Sucks On Linux 357

lseltzer writes "Efforts have been made to improve the situation, but things have actually gotten worse for gaming on Linux rather than better. If you're a gamer you're just plain better off running Windows and dual-booting (or VMing) between the two operating systems than hoping your games will run in Cedega or some such product." From the article: "So where does all of this leave Linux gamers? One word: Windows. Yep, you read that right. If you're a gamer, do yourself a favor and just buy a copy of Windows and set up a dual-boot system. Why bother to torture yourself with the headaches presented by Linux gaming? Why should you continually not have the games you want to play? Why settle for half-assed solutions that might or might not run the games you crave so desperately?"

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