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Comment Re:most of the PAY warez sites seems to seen scams (Score 1) 421

I wouldn't publicly admit to knowing that. You just:

A) Admitted that you've joined one of these sites for the express purpose of obtaining an illicit copy of a game (regardless of whether they had the file, that you know they didn't shows that you searched, which shows intent)

B) Admitted that you are willing to knowingly pay for pirated media (really, at that point, why not buy it legitimately? Sure, it's cheaper, but you're now tying your name to the transaction)

C) Admitted to having fallen for the scam. Multiple times. (You did say most, which implies that you have experience with multiple for-pay warez sites)

Maybe he is owner of one of these sites or involved somehow in distribution and knows inside-outs. This doesn't nullify though the stupidity of admission

Music

Guitar Hero: Metallica Setlist Released 82

An anonymous reader writes "Metallica has announced the setlist for their upcoming Guitar Hero game. They have a wide variety of songs from their different albums. There are 28 Metallica songs and 21 from other artists. They have also confirmed the release date of March 29th. The list includes Enter Sandman, The Unforgiven, One, and For Whom the Bell Tolls. Fans who pre-order the game will have an opportunity to get an extra bass drum pedal to keep up with Lars Ulrich's beats."
Image

Dojo: Using the Dojo JavaScript Library 85

stoolpigeon writes "The number and functionality of web based applications has exploded recently. Many of these applications rely heavily on AJAX to provide a more desktop-like experience for users. As the number of people using JavaScript grew, libraries were developed to assist with commonly encountered issues. Jim Harmon's new book Dojo: Using the Dojo JavaScript Library to Build Ajax Applications aims to introduce readers to one of those libraries, the Dojo Toolkit." Keep reading for the rest of JR's review.

Feed TSA Wants Video Game To Train Screeners; Will It Award Bonus Points For Surlines (techdirt.com)

Apparently folks at the TSA are a little jealous of the Army having its own video game, so they're looking to create their own video game to train airport security screeners. However, as Wired's Threat Level blog points out, a web-based game of this sort already exists. It sounds pretty realistic, too, since players have to "keep up with capricious, senseless and ever-mutating security rules, such as bans on shirts, ice cream or cow skulls." Somehow, though, given the TSA and DHS' level of competence when it comes to computers, you'd have to expect they'll still manage to spend lots of money on something that won't end up working too well.

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