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Comment Re:Has anything been accomplished? (Score 1) 288

Right, I remember reading about this when it happened. I don't know if that trial is still going on, but if it is I hope they're found guilty. I'd be interested to see if they would restore it worldwide or just for European consoles.

I think what they did with their DRM is stupid, and I am most definitely not a fan of DRM. That said, what would stealing Playstation customer information prove to Sony that all of the revenue lost immediately after that whole fiasco didn't? If they wanted to make a point, the hackers did just that. Time to move on if you ask me.

Comment Re:Has anything been accomplished? (Score 1) 288

Forgive my generalization on the OtherOS topic, but my point is still valid. Removing functionality from their product, while not a great business tactic, isn't an appropriate excuse to steal a company's customer information thus causing them to take their service down.

If my bank said I could no longer use their online banking I would think that it would not be okay to rob the bank in retaliation. Plus, I would think they would be rightfully upset at anyone who tried to setup their own website to bank online at that same bank.

Comment Re:Has anything been accomplished? (Score 1) 288

Yeah, I understand that they've tarnished the Sony brand by exposing customer's information, but you're making it sound like they were handing out that information to anyone who asked. They didn't ask to have someone take customer information or have their online network taken down. And, I'm sorry, taking away a popular feature they no longer wanted to support isn't an invitation either. I wasn't a fan of removing OtherOS but I don't think the appropriate course of action was to steal customer information in order to defame their company.

I don't think most consumers care why they were hacked, just that their service was interrupted. Sure Sony's security sucked, but I think the general public will just hold the hackers responsible for the brunt of the problems down the road once this whole thing passes. In the end, Sony will move on and likely continue to do unpopular things which is why I don't really see anything meaningful being accomplished.

Comment Has anything been accomplished? (Score 2) 288

I get it, they've done a ton of unpopular things, but what has all of this hacking done? Do they really think it's made them think twice about potentially unpopular business decisions? Are a ton of other hacker just jumping on a bandwagon because they can? Do you think that losing all that money will inspire them to do good by their consumers? I can only speculate as to the true intentions of the hackers out there, but it kinda bothers me when I get the impression that people are doing this to "get back at them for something they did that I don't like or agree with." If that's really the case, I wish they would just get over it already and move on. I am personally getting sick of reading about Sony.

Submission + - SPAM: visual depiction of who is suing who 1

Norman writes: here's Microsoft v Motorola — and the rest of the explosion in a spear factor that is our handy cut-out-and-add-more-squiggles guide to who's suing who over mobile patents
Link to Original Source
Google

Google Instant Announced 408

GCPSoft writes with this quote from a Google announcement: "Google Instant is a new search enhancement that shows results as you type. We are pushing the limits of our technology and infrastructure to help you get better search results, faster. Our key technical insight was that people type slowly, but read quickly, typically taking 300 milliseconds between keystrokes, but only 30 milliseconds (a tenth of the time!) to glance at another part of the page. This means that you can scan a results page while you type."
Games

Game Endings Going Out of Style? 190

An article in the Guardian asks whether the focus of modern games has shifted away from having a clear-cut ending and toward indefinite entertainment instead. With the rise of achievements, frequent content updates and open-ended worlds, it seems like publishers and developers are doing everything they can to help this trend. Quoting: "Particularly before the advent of 'saving,' the completion of even a simple game could take huge amounts of patience, effort and time. The ending, like those last pages of a book, was a key reason why we started playing in the first place. Sure, multiplayer and arcade style games still had their place, but fond 8, 16 and 32-bit memories consist more of completion and satisfaction than particular levels or tricky moments. Over the past few years, however, the idea of a game as simply something to 'finish' has shifted somewhat. For starters, the availability of downloadable content means no story need ever end, as long as the makers think there's a paying audience. Also, the ubiquity of broadband means multiplayer gaming is now the standard, not the exception it once was. There is no real 'finish' to most MMORPGs."

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