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3rd-Grader Busted For Jolly Rancher Possession 804

theodp writes "A third-grader in a small Texas school district received a week's detention for merely possessing a Jolly Rancher. Leighann Adair, 10, was eating lunch Monday when a teacher confiscated the candy. Her parents said she was in tears when she arrived home later that afternoon and handed them the detention notice. But school officials are defending the sentence, saying the school was abiding by a state guideline that banned 'minimal nutrition' foods. 'Whether or not I agree with the guidelines, we have to follow the rules,' said school superintendent Jack Ellis."

"Tube Map" Created For the Milky Way 142

astroengine writes "Assuming you had an interstellar spaceship, how would you navigate around the galaxy? For starters, you'd probably need a map. But there's billions of stars out there — how complex would that map need to be? Actually, Samuel Arbesman, a research fellow from Harvard, has come up with a fun solution. He created the 'Milky Way Transit Authority (MWTA),' a simple transit system in the style of the iconic London Underground 'Tube Map.' (Travel Tip: Don't spend too much time loitering around the station at Carina, there's some demolition work underway.)"

Comment Re:Hmm... (Score 4, Interesting) 278

I agree that it's not a science movie, but for different reasons: the moral I got from the film is that you can't sum up the whole of a human being by his genes, but that his will plays a part too.

Hence (IMO) it's an anti-science film, since it tries to show the shortcomings of science and the problems of over-reliance on it.

PC Games (Games)

Cryptic's Roper Explains Microtransactions For Champions Online 82

Karen Hertzberg writes "Many MMO gamers have expressed concern over the recent announcement that micro-transactions would play a role in the upcoming release of Champions Online. Knowing that MTs can be a touchy subject for fans, Ten Ton Hammer sat down with Bill Roper for an interview. He reveals more about Cryptic's take on the business model, what type of items you can expect to find through MTs, and how the system will be integrated into Champions Online come launch day. Roper said, 'The idea is wanting to be able to have things there that players can get if they want to, but they don't negatively impact the balance of the game. It's not like we're expecting players to go and purchase things through micro-transactions that then give them some huge leg up. All those things I think people get worried about, but really the focus is on having things that are fun, cosmetic or are things that are more account-wide and maintenance based.'"

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