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Comment Re:Licensing Variety Creates Choices (Score 1) 152

Making contracts where you lease/rent a game illegal just removes choices/products for everyone on the market

Making motor vehicles without safety features illegal also removes choices/products.

the risk of making them (perpetually maintaining game servers, or giving away massive amounts of IP) were too intimidating to embark upon the project.

Multiplayer video games ought to be designed up front for private servers after end of support, in the same way that motor vehicles are designed up front for the safety of occupants of that vehicle, occupants of other vehicles, and pedestrians.

A choice becomes a Hobson's choice when all sellers in the relevant market choose not to offer an option to buyers, such as an option to run a private server after end of support. A Hobson's choice is no real choice.

Comment Re:It's entertainment (Score 1) 152

If I pay for a movie ticket do I own the movie?

That's advertised up front as the equivalent of a rental. I draw a sharp contrast with buttons labeled "buy" that do not grant equivalent rights to those of the owner of a lawfully made copy.

You've never "owned" media.

Per the copyright statute of Slashdot's home country, Title 17, United States Code:
- A copy is a physical object in which a work is fixed. (Section 101)
- It is not an infringement for the owner of such an object to resell that copy. (Section 109)
- And it is not an infringement for the owner of such an object to make another copy of a computer program in RAM as an essential step of running it. (Section 117)

Comment Re:Can't expect online support forever! (Score 1) 152

Game companies don't always fully own all of the server tech that runs the game. Some or all of it could be licensed and not redistributable.

If it becomes a crime or tort for the server middleware publisher to provide middleware that is "licensed and not redistributable", server middleware publishers will have to either change their standard license terms going forward or close.

Comment Re:Change to a monthly service (Score 1) 152

Until you realize that to keep up with what your friends are playing, you need the equivalent of Netflix, Disney+, Hulu, Paramount+, HBO Max, Peacock, and a bunch of other services. Netflix streaming began as the online extension of Starz, and now Starz is its own separate subscription service.

Comment Beales and Eisenach 2014 (Score 1) 1

I use DuckDuckGo Privacy Tools. I see every single advertisement on John Gruber's blog Daring Fireball and on Read the Docs. DuckDuckGo does not block them because these sites serve ads in a way that respects viewers' privacy. They are contextual, not behavioral.

However, larger sites with a more general audience can't rely on contextual ad placement. Instead, they feel a need to tailor each ad impression to each viewer's interests inferred from observing the viewer's interests across several websites. A 2014 article by Beales and Eisenach reported that behavioral advertising produces triple the cost per thousand impressions (CPM) compared to contextual advertising.[1]

Before Forbes, Wired, and The Atlantic went behind a paywall, they went through a phase of treating privacy tools as ad blockers.[2] The Atlantic's help page insistently mentioned "ad or tracking blockers" in the same breath.

A lot of times, I can get past misclassification of privacy tools as ad blockers by using an extension to turn off all script-in-the-browser for a particular domain.[3] Other times, I find that the website was deliberately made script-dependent. Articles on Reuters didn't load for me last I checked a couple days ago. Instead, I got a notice to reenable JS and turn off ad blockers.

[1] JavaScript Switcher by meetDeveloper on Mozilla Add-ons
[2] Doc Searls. "An invitation to settle matters with @Forbes, @Wired and other publishers" (April 15, 2016).
[3] Beales, Howard and Eisenach, Jeffrey A., "An Empirical Analysis of the Value of Information Sharing in the Market for Online Content" (January 2014). Available at SSRN: https://ssrn.com/abstract=2421... or http://dx.doi.org/10.2139/ssrn...

Comment Walmart doesn't do tips (Score 1) 80

I don't know if HEB includes a tip, but I know that Walmart doesn't do tips. When I worked in the front end of a Walmart Supercenter six years ago, associates were trained to refuse tips, and if someone insists, to ring it up as a donation to whatever charity Walmart is collecting for at the time. Often that ends up being the nearest Children's Miracle Network hospital.

Comment Diverse double-compiling (Score 1) 136

Do you have the code for the compiler, and compile that yourself too?

If you have three different compilers for a language, and you bootstrap a compiler using all three of them, the first generation (e.g. GCC compiled with QuestionableCC, ShadyCC, or SlopCC) should be functionally identical, and the second generation (GCC compiled with GCC, which was compiled with the other compiler) should be bit-identical. See "Fully Countering Trusting Trust through Diverse Double-Compiling" by David A. Wheeler. Some people have trouble trusting Rust because only the latest stable rustc can compile the latest stable rustc.

AI

A Visit to San Francisco's AI-run Store: No Customers, Nothing Useful, And Losing Money Fast (sfgate.com) 74

Previously Andon Labs handled the hardware and software integration for that AI-powered vending machine that went bankrupt after Wall Street Journal reporters "systematically manipulated the bot into giving away its entire inventory for free". Today they announced "we are opening up the platform we use to run our real-world autonomous businesses for anyone to run their organization on." Specifically they've released Pion, "an agent designed to run any company fully autonomously... Pion lets people hand a business over to persistent agents with access to the tools they need to operate it, including email, phone, banking, browser and secure computing environments." It's a research preview with a waitlist, "to make it possible to run many more real-world experiments across many more domains than we could ever run ourselves."

But for their own latest experiment, Andon Labs' founders "signed a three-year lease on a retail space in SF," Business Insider reported in April, "and gave an AI agent named Luna a corporate credit card, internet access, and a mission to open a physical store." And five months later, SFGate reports that "this market has no one in it and nothing useful to sell." [T]he inventory is a hodgepodge of white elephant Christmas gifts. It's kinda like the kids section of an art museum's gift shop. Here's a wooden Connect Four set labeled "Four-In-A-Row Set Of Connections," presumably so as not to set off litigation alarms at Hasbro. Here are neatly arranged stacks of random paperback books, Chinese checker sets, mildly fancy soap dispensers, and a frustratingly spare selection of snacks and drinks... I grabbed an Olipop from the store fridge and then approached the counter to buy it from Luna. I wasn't allowed to buy the soda from [human clerk] Felix, even though that would have been both faster and normal. Instead, Felix instructed me to pick up a telephone receiver that was resting on a flexible sculpture of a wooden hand.

"Hello?"

"What are you looking to purchase today?" Luna asked.

"I'm buying a classic root beer Olipop."

"I'm sorry," Luna said, "we don't sell lollipops here."

"No, Luna. It's an Olipop, not a lollipop. It's the soda."

"Oh! My bad...."

Luna processed my Olipop purchase through its system, had me tap to pay, and that was that. Again, it would have been easier to buy this from a human, and interacting with Luna was really just like ordering from an iPad kiosk, only more labor intensive...

[T]here's a series of monitors set up inside of Andon Market that display all of the store's sales down to the exact dollar. Luna was given $100,000 to work with when this place opened. That number is now down to $60,000, its revenue lagging far behind the AI token cost to operate... Luna can't turn a profit, doesn't sell anything people want, and still needs human beings to rubber stamp any "decision" it makes. My science background ended somewhere around freshman year of college, but even I know when an experiment hasn't been set up to yield proper results.

"Luna" is powered by Claude, the article points out, running a store in a good location for foot traffic, "but no one else was in the store when I first walked in on a sunny weekday afternoon."

SFGate also reports that last month Luna had to fire one of its employees "for being late to work, abandoning their post once they got there, and charging snacks to the store's credit card."

Human clerk Felix Carson admits "It's almost like I'm running the store, and then there's an AI that has a checklist," in an article in IEEE Spectrum: Luna, the AI manager, keeps track of deliveries and communicates with vendors, while Carson and his coworkers handle the physical work. When Luna tells Carson to check something in the back, he sometimes ignores it because he doesn't want to leave the sales floor unattended. Luna also repeatedly spots a built-in electrical cover in photos of the floor, mistakes it for a loose coaster, and asks Carson to remove it. Even so, Carson calls Luna a "decent manager," praising its flexibility when employees need time off.
When Felix spoke to IEEE Spectrum, "he was about an hour into his shift. Two customers had come in. Neither bought anything, although both left with free pins and stickers."

Comment Re:Integral layer of the Trusted-Computing/DRM sta (Score 1) 34

In the long term, the goal is for ISPs to use NAC/TNC to interrogate your computer for Trusted Computing compliance, and deny you any internet access whatsoever if your machine isn't compliant.

You said home ISPs sought to deploy Trusted Network Connect about 20 years ago. It hasn't happened. What's holding it up? The rise of mobile devices, smart TVs, and other devices incompatible with the remediation means available in quarantine?

Comment $5 to $20 games exist now; IARC self-rating (Score 1) 102

Digital games themselves did not lower prices, despite them being marketed as doing so without the cost of materials/packaging/handling/shipping

From the summary: "Current prices are tied to retail. Without physical discs holding digital hostage we'll see a larger spectrum of pricing." As I understand this, paid downloads did not lower prices of AAA games because of retail price parity contracts. Paid downloads did, however, make the $5 to $20 tier for indie game pricing viable.

One thing not mentioned in the summary is that publishers of games distributed in physical copies owe a royalty to the age rating agency of each region in which a game is published. Publishers of downloadable games do not, instead relying on self-certification through the IARC form. The age rating agencies allow this because it's a lot more practical to update a game once it is found to have been misclassified.

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