While UX is a major buzzword, it is more than the UI. A car with and without power steering has the same UI, but the first one will have a much better UX. In my mind UI design asks how, UX design goes one step further and asks why. Like UI asks if you want gear shift with a stick on handles on the wheel, UX asks if you'd rather not have an automatic transmission. Or for that matter a self-driving car, are the pedals and wheel really the goal or are they just means for the end of getting from A to B? Of course it could be a problem if the UX guys decide "everybody" wants it this way and remove options from the UI, but it's an imperfect world.
No, sorry, that's still UI. Nice try though, good thing a UI god caught it. UX is the bullshit fluff like wanting your handles to have foam padding, and should there be carpet underneath the pedal. The skin is UX. The actual operational part is UI.