Comment Finally... (Score 1) 192
At least now we'll have a consistent way of marking up dry cleaning and volcanoes.
What it means is they'd have to focus on the thing they have that can't be copied: their skill and talent. In other words, their labor.
But who's going to pay someone to create a product they can't sell? I think reducing this to case a abundancy/scarcity might be oversimplifying the issue.
We might need a novel system of middlemen to pick the wheat from the chaff, or a new payment model to allow millions of individual gamers to fund development rather than a handful of investors, but there's no reason to think selling copies is the only way to make money.
Doesn't the current system already fund this development?
Philosophy: A route of many roads leading from nowhere to nothing. -- Ambrose Bierce