The title is a bit misleading - it *should* read "(At Least In Québec)".
This case was a civil matter heard in the Québec Superior Court, and some of the statues cited were from the Québec Code of Civil Procedure. The legislative framework of Québec is derived from French civil law, whereas the English-speaking provinces derive from English common law. A Québec precedent on a civil matter won't have weight in other provinces, so extrapolating a Québec decision to the whole of Canada isn't correct. A similar decision would need to be reacehd in, say, the Ontario or B.C. superior court, as there's much more commonality between the common-law derived jurisdictions (no pun intended).
a globular cluster of several thousand stars (compressed into a space just a few dozen light-years apart) is being thrown out of galaxy M87.
I always have issues with astronomical articles that say something *is* happening, especially when the observation is of a structure 53.4 million light years away. *Was* happening, sure. *Is* happening? Don't think so...
This game has brought back everything that I used to enjoy about video games back in the 90's console era (NES/Genesis/SNES/TG16) - joy, frustration, a sense of wonder, and an as-of-yet unresolved addiction. (10 more stars to go!) The control scheme took all of 30 seconds to master. The graphics, while not super-detailed, are incredibly smooth (with the exception of some underwater bits). The score is spectacular - haunting, epic, whimsical, and nostalgic as the need arises.
I bought the game on release day (while on vacation), somewhat on a whim - thinking "It can't live up to the hype", "Hopefully it will have good trade value" and "At least it will give me something to do after I finish Guitar Hero III". So far, I've probably put 60 hours into SMG, and perhaps six hours into GH3.
Having played all of the other Mario games to some degree (I never owned an SNES, but played a fair bit of SMW) only SM64 has been as much of an addiction as SMG. (My virtual console copy of SM64 hasn't been played in almost a month.)
I also recently got a used copy of Rayman Raving Rabbids. It has been an enjoyable game thus far, although the control is sometimes lacking (the 'slam the outhouse door' minigame is very inconsistent).
Filed under: Gaming
It looks like China's not content to simply wait for over-eager gamers to find their way to a halfway house, with the government now taking some steps to curb the amount of online gaming kids partake in. It's not imposing a strict limit, however, instead forcing game makers to install so-called "anti-addiction software" in their games, which would ramp up in-game penalties if gamers play more than the government deems to be healthy. Apparently, gamers will only get half the normal amount points if they play more than three hours, with no points awarded at all after the five hour mark. At that point, they'll be presented with the ominous message: "You have entered unhealthy game time, please go offline immediately to rest." Exactly how that system will be applied to various games isn't clear, although it seems that any games that don't comply by July 16th will be shut down. What's more, in order to verify their age, all gamers will also be required to register for games using their real name and identity card number, which at least one analyst speculates could "scare away" adults and young users alike.Read | Permalink | Email this | Comments
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