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Medicine

Doctor Invents 'Zero Gravity' Radiation Suit 83

DrFrasierCrane writes "You think you feel weighed down when your dentist lays that lead apron on you to take X-rays: how about the doctors who deal with radiation treatments and have to wear those aprons all day long? A Dallas, Texas, doctor has created a 'zero gravity' radiation suit for just that problem. From the article: 'Physicians are supposed to wear a lead apron during those procedures. It is back-breakingly heavy and doesn't cover the body completely. The zero gravity suit eliminates the weight and the exposed openings.'"
Cellphones

Motorola Planning 2GHz Android Phone For Later This Year 183

rocket97 writes "On Wednesday, at the Executives Club of Chicago, Motorola CEO Sanjay Jha reportedly decided to chat about the relatively near future of the mobile landscape as he sees it — which, in part, includes the ultimate demise of mobile computers in favor of highly-capable smartphones. This being his vision, Jha discussed Motorola's plans for a smartphone with a 2GHz processor — by the end of this year. While Jha did not want to divulge any further information, Conceivably Tech cites another anonymous Motorola executive who was a little more chatty, talking up a device intended to 'incorporate everything that is technologically possible in a smartphone today.'"
Games

Game Endings Going Out of Style? 190

An article in the Guardian asks whether the focus of modern games has shifted away from having a clear-cut ending and toward indefinite entertainment instead. With the rise of achievements, frequent content updates and open-ended worlds, it seems like publishers and developers are doing everything they can to help this trend. Quoting: "Particularly before the advent of 'saving,' the completion of even a simple game could take huge amounts of patience, effort and time. The ending, like those last pages of a book, was a key reason why we started playing in the first place. Sure, multiplayer and arcade style games still had their place, but fond 8, 16 and 32-bit memories consist more of completion and satisfaction than particular levels or tricky moments. Over the past few years, however, the idea of a game as simply something to 'finish' has shifted somewhat. For starters, the availability of downloadable content means no story need ever end, as long as the makers think there's a paying audience. Also, the ubiquity of broadband means multiplayer gaming is now the standard, not the exception it once was. There is no real 'finish' to most MMORPGs."
Classic Games (Games)

M.U.L.E. Is Back 110

jmp_nyc writes "The developers at Turborilla have remade the 1983 classic game M.U.L.E. The game is free, and has slightly updated graphics, but more or less the same gameplay as the original version. As with the original game, up to four players can play against each other (or fewer than four with AI players taking the other spots). Unlike the original version, the four players can play against each other online. For those of you not familiar with M.U.L.E., it was one of the earliest economic simulation games, revolving around the colonization of the fictitious planet Irata (Atari spelled backwards). I have fond memories of spending what seemed like days at a time playing the game, as it's quite addictive, with the gameplay seeming simpler than it turns out to be. I'm sure I'm not the only Slashdotter who had a nasty M.U.L.E. addiction back in the day and would like a dose of nostalgia every now and then."
Earth

Yellowstone Supervolcano Larger Than First Thought 451

drewtheman writes "New studies of the plumbing that feeds the Yellowstone supervolcano in Wyoming's Yellowstone National Park shows the plume and the magma chamber under the volcano are larger than first thought and contradicts claims that only shallow hot rock exists. University of Utah research professor of geophysics Robert Smith led four separate studies that verify a plume of hot and molten rock at least 410 miles deep that rises at an angle from the northwest."

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