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Google

Submission + - Google Fiber work hung up in Kansas City (kansascity.com)

alphadogg writes: When Google announced last spring that Kansas City, Kan., had landed the tech company’s much-pursued super-speed Internet project, the company gushed about the local utility poles. Now it turns out that differences over where and how to hang wires on those poles, and what fees or installation costs may be required, have created a troublesome bump in plans to launch the project.

Submission + - US Supreme Court upholds removal of works from Pub (wsj.com) 2

langelgjm writes: While much of the web is focused on the SOPA and PIPA blackout, supporters of the public domain today quietly lost a protracted struggle that began back in 2001.The Supreme Court, in a 6-2 decision, rejected the argument that Congress did not have the power to convey copyright upon works that were already in the public domain. The suit was originally filed to challenge provisions that the U.S. adopted when signing the TRIPs agreement. Justices Breyer and Alito dissented, arguing that conveyed copyright on already existing works defied the logic of copyright law. Justice Kagan recused herself. The text of the opinions is available here (PDF).
Science

Submission + - Silver Solution Ink Makes Faster Flexible Circuits (techweekeurope.co.uk)

judgecorp writes: "Silver-based compounds dissolved in ammonia, could make finer and more flexible circuits, according to researchers at the University of Illinois. Existing inkjet based circuit printing systems use particles which are less predictable. The silver-based ink remains dissolved until the ammonia evaporates, and can be delivered through 100nm nozzles. In all senses, it's a better solution."
Government

Submission + - US finally backs international space "code of cond (networkworld.com)

coondoggie writes: "Perhaps it was the concern that the nearly 14 ton Russian Mars probe would land smack-dab on the White House or maybe they just come to their senses, the US State Department today said it would indeed work with the European Union and other countries to develop a formal space code of conduct.
Of particular concern is the growing amount of space trash and how the world can go about eliminating or controlling the problem. There is also the desire to keep space free of military weaponry."

Technology

Submission + - Printing a Home: The Case for Contour Crafting (txchnologist.com) 1

ambermichelle writes: It can take anywhere from six weeks to six months to build a 2,800-square-foot, two-story house in the U.S., mostly because human beings do all the work. Within the next five years, chances are that 3D printing (also known by the less catchy but more inclusive term additive manufacturing) will have become so advanced that we will be able to upload design specifications to a massive robot, press print, and watch as it spits out a concrete house in less than a day. Plenty of humans will be there, but just to ogle.

Minimizing the time and cost that goes into creating shelters will enable aid workers to address the needs of people in desperate situations. This, at least, is what Behrokh Khoshnevis, a professor of engineering and director of the Center for Rapid Automated Fabrication Technologies, or CRAFT, at the University of Southern California, hopes will come of his inventions.

Censorship

Journal Journal: The 'SOPA Blackout', and the 300 domains that have already gone 3

Today is SOPA Blackout Day (and belatedly, PIPA too). In rough order of importance, Google, Boingboing, Arstechnica, 4Chan, ThePirateBay, Identi.ca, Craig's List, Mozilla, Wordpress and Wikipedia are drawing attention to the SOPA bill by either blacking out their whole sites or displaying banners. Wikipedia's blackout got the most press but their effort was a rather

Comment Re:Not so sure about that (Score 1) 180

As a parent of a child who has been professionally diagnosed with ADD and Ausberger's Syndrome, I agree they compliment one another. "With Asperger's Syndrome, the attention is stuck on a few special interests. That can work fantastically well if the aspie finds the topic at hand interesting, but can be fantastically awful if the topic is uninteresting" I could not agree more

Comment http://www.worldofstarcraft.proboards.com/index.cg (Score 1) 227

The author, Ryan Winzen, agrees that Blizzard "...have every right to do what they did"

He posted this on his forum at http://www.worldofstarcraft.proboards.com/

know there's a lot of questions as to what has gone on with it.
A brief history of what happened in case you're not fully aware... I posted that youtube video about a week ago, and after the 4th day it started to go viral. I was periodically checking it to view comments when I noticed the hits were going up at about 10,000 an hour... Once it got up to about 150k views with over 300 supportive comments, Activision pulled it. I was really confused seeing as how there were many other World of Starcraft projects attempted and youtubed, and furthermore confused by the copyright issue. Everything inside of Blizzard's editor is copyrighted material so I thought as long as things were being produced within SC2 it was fair game regardless of title. Kid logic I suppose. The Deputy General Council from Blizzard contacted me last night to discuss the details of the "World of Starcraft" project. We talked for a while and apparently some people from Blizz were concerned I was developing the game somehow outside of SC2. Anyways I explained the details of the project to him and made it clear this mod was to be developed within SC2. After that was clear he obviously wanted the name to be changed... I'm trying to work with him to get the name Starcraft Universe (Currently in holding by Mille25) or Starcraft Chronicles. I am fully respectful of Blizzard's Intellectual property, and they DO in fact own a copyright on "World of Starcraft" and have EVERY RIGHT to do what they did. If I want to continue this project I'm at the mercy of Blizzard's good graces since they OWN it all. Anyways yesterday I was contacted by Riot games in Los Angeles for a potential position in game design. I'm not special though I will have to go through the application process and testing like everyone else, and this is not a 100% guaranteed thing, and I'm not exactly sure what I'm going to do at the moment. There's a lot going on outside of what I've even mentioned here. Literally overnight I've grown from a nobody to a guy that half a million people want to design a mod. I've had professional composers contact me, dozens upon dozens of game designers and programmers and organizers. Many professionals seeking a fun hobby project even though there is NO MONEY TO BE MADE. ( At this time premium maps is still just a concept ) Finally I want to say how GRATEFUL I am to SC2MAPSTER.COM and everyone in it and all my friends there. From the Tutorials to the amazing help I've recieved in the IRC over the last four months. That place is amazing. I could have never made the transition I have from the wc3 editor to sc2 edit without that place, and regardless of what happens to me I will stamp sc2mapster on everything I can from here moving forward. Mille25 and I are going to discuss the possible fusion of his Starcraft Universe project today with mine, and we'll see what happens. But regardless I know that an instanced based Starcraft MMO will happen somewhay, somehow, eventually - within Starcraft II. Thankyou: Shawn, Onetwo, Progammer, Proziac, Lillianna, Xaragoth, Sumo, Sixen, JmanV, Helral, Slaydon, SCMapper, A1Win, Skizot, Vjeux, DarkRevenant, Dogmai, Fockewulf, HeyRevolver, Mindful, Skittles, rrowland, Phaos... and all the other names I may be drawing a blank on at this time... If you've ever helped me with the editor, I truly truly appriciate the time. There's a lot of people there who I know are more technically and creative talented than I am.. Cordially, Ryan Winzen Read more: http://www.worldofstarcraft.proboards.com/index.cgi?board=visit&action=display&thread=70#ixzz1BbMsbZkg

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