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AI

Small AI Models Gain Traction Around the World 30

locater16 shares a report from IEEE Spectrum: One morning in 2019, Adebayo Alonge was in a Cape Town hotel room, preparing to demonstrate his startup's AI answer to a serious problem in African health care: counterfeit medication, which kills thousands of people across the continent every year. The RxScanner is a handheld spectrometer that scans a pill with infrared light, then sends the item's molecular profile to an AI model equipped with a pharmaceutical database. In seconds, the AI identifies the medication from its molecular profile -- or reports that it's phony.

Pharmacies were using the system in more than a dozen countries, including Ghana, Kenya, Myanmar, and Alonge's native Nigeria. But that morning in South Africa, it didn't work. "I was shocked," Alonge says... So Alonge immediately asked his engineers to shrink the AI model down to a smaller, low-power, unconnected version that could run entirely on his Android phone. They produced it 2 hours later, and that saved the demo. More importantly, the work birthed a new version of his device, which can authenticate a pill in places without broadband, computers, or even reliable electricity. It also turned Alonge into an advocate for this kind of "small AI."
"The article goes on to detail other immediately useful 'small' AI applications without any subscription or billion dollar data centers needed," writes locator16. For example, Bala Murugan and colleagues at Vellore Institute of Technology in India developed a drone-based system that photographs cashew plants and identifies disease-indicating splotches on the plants. The key advantage is that all processing happens on the drone itself, so farmers do not need a computer, broadband connection, or cloud server access.

In a Uruguayan vineyard, researchers developed small-AI systems to identify ant infestations. The article doesn't go deep into the deployment details, but it presents this as another example of a narrow, localized model trained to recognize a specific agricultural threat. Small AI has also been used to detect the presence of malaria-carrying mosquitoes in multiple countries. This is especially useful in regions where public-health teams may lack reliable network access or expensive lab infrastructure, but still need fast, local detection.

In parts of Brazil without access to more complex medical equipment, researchers have used small AI to run electrocardiograms from an Arduino device. The article also describes Marcelo Jose Rovai's work on a TinyML model that generates electrocardiograms in a patient simulator lab. Rovai also describes a newer experiment using an Arduino UNO Q with a Qualcomm chipset. The device runs a language model locally, collects sensor data, and analyzes it to detect tiny pools of water where mosquitoes might breed -- while using only about 3 watts of power.

Submission + - Research Universities Are Admitting Fewer PhDs, a Bad Sign For Science (nytimes.com)

An anonymous reader writes: The number of students admitted to Ph.D. programs this fall dropped 15 percent from the previous year, according to data from over 50 top research universities, raising fears that the nation’s capacity to produce new science could be diminished. The decline is driven, in part, by a chaotic and unpredictable federal funding environment under the Trump administration, as federal cuts are promised and then reversed, and budgets remain unclear.

A reduction in doctoral students could mean fewer scholars at universities to teach and mentor undergraduates. Higher education leaders also worry that, if the declines continue, there will be fewer researchers to power a rapidly evolving scientific work force. The data showing the decrease comes from 55 universities, all of them members of the Association of American Universities, an invitation-only organization that includes 69 of the most prestigious research institutions in the United States. The data collection was conducted by another group, the Association of American Universities Data Exchange.

Schools in A.A.U. confer half of the nation’s research doctorates, according to the association. “We are at risk of losing a whole generation of new talent because of the reduction in the capacity to support those students,” said Toby Smith, a senior vice president at the A.A.U. University leaders and research advocates cite many reasons for the declines in new doctoral students. Key federal agencies, such as the National Institutes of Health and the National Science Foundation, have been funding fewer research grants. The wealthiest institutions also face a new federal tax on their endowments.

But the most cited reason in interviews was the unreliable nature of federal funding under the Trump administration. The administration proposed major cuts to federal research agencies last year, but Congress restored the funding. It is again proposing big cuts. While Congress may again reverse the administration’s proposed reductions, the uncertainty makes it hard for schools to make multiyear commitments to doctoral students. The administration also abruptly ended thousands of research grants last year, arguing that they did not align with the government’s priorities. The administration restored many of the grants after judges deemed the eliminations illegal and arbitrary, but research advocates say the whiplash was damaging.

The Courts

Supreme Court Allows Texas To Require Age Verification For Mobile Apps (cnn.com) 34

The Supreme Court allowed Texas to enforce a law requiring app stores to verify users' ages and obtain parental consent before minors can download apps. Tech industry groups argue the law broadly restricts young people's access to digital speech, but the court let a 5th Circuit order stand without explanation or noted dissents. CNN notes that the Supreme Court's decision "doesn't resolve the case but rather will allow Texas to enforce the law while the litigation continues to play out." From the report: "A minor child who downloads a software application from an app store agrees to contractual terms of service, including whether the child's location will be tracked, whether the child's privacy will be protected, whether information from the child's phone can be sold by the developer, and whether the child waives the right to sue," Texas told the Supreme Court in urging the court to allow its law to take effect.

But the Computer & Communications Industry Association, a trade group whose members include Apple and Google, said the law would effectively bar young people from accessing a wide range of content, "be it a book by Ernest Hemingway or J.K. Rowling, a Taylor Swift album, or a subscription to National Geographic." Allowing the law to take effect, the group said, would have "profound consequences for the protection of digital speech."

[...] In the new case, involving Texas' age verification for apps, a federal district court blocked the law's enforcement in December -- days before it was set to take effect. But a three-judge panel of the conservative 5th US Circuit Court of Appeals put that decision on hold in early June, allowing the state to enforce it. By declining to take up the emergency appeal from the computer and student groups, the Supreme Court has left the 5th Circuit's decision in place.

Businesses

South Korea's SK Hynix Launching $28 Billion US Listing To Ride Global AI Wave 4

SK Hynix is launching a Nasdaq listing expected to raise about $28 billion, giving US investors easier access to one of the biggest beneficiaries of the AI memory-chip boom. Reuters reports: The company will sell 17.79 million new shares in the depository receipt listing on the Nasdaq. Ten ADRs will represent one common share and the stock will be sold in a price range that is due to be revealed on Monday, based on SK Hynix's Seoul trading price. SK Hynix's share price was down 4% at 2,327,000 won each on Monday, but the stock is up about 273% this year, as it rides surging global investor demand for AI stocks. Korea's KOSPI was down 2.2% on Monday. [...]

SK Hynix has been among the world's largest beneficiaries of the AI boom as it outperformed its major rivals Samsung and Micron. "This is more than a liquidity event," said Dave Mazza, the chief executive officer of Roundhill Investments in New York, which manages an exchange-traded fund tracking DRAM manufacturers, which is one of the most popular ways for U.S. investors to trade SK Hynix's stock. "SK Hynix has been one of the most important companies in the world that most U.S. institutions could not easily own." "The listing removes an accessibility discount, not a quality discount."

[...] SK Hynix said the proceeds from the listing of the American Depositary Receipts will be used to build chip factories in South Korea and buy chipmaking equipment including an extreme ultraviolet scanner made by Dutch equipment maker ASML. The final price of the New York listing is due to be set on Thursday, ahead of the stock starting trade on Friday, regulatory filings showed. The company's management will meet global investors on a roadshow this week. The deal is expected to be the second-biggest share sale after a record $85.7 billion initial public offering by SpaceX last month, surpassing Saudi Aramco's $25.6 billion IPO in 2019 and Alibaba's similar-sized offering in 2014.
Unix

Zombie 'Who Owns Unix?' Lawsuit Comes Alive Again (theregister.com) 55

The long-running SCO/IBM Unix and Linux ownership dispute has resurfaced yet again, this time through SCO successor Xinuos, which is trying to pursue old license and copyright claims tied to Project Monterey. "The core issue seems to be whether Xinuos even has the right to litigate the matter, or if some ancient legalese in the original agreements means the window for legal argument has long since expired," reports The Register. From the report: [T]he roots of the case are the 1998 alliance between IBM and a company called the Santa Cruz Operation which sold a version of UNIX for x86 CPUs. Those two companies, plus Intel and Sequent, created "Project Monterey" -- an effort to create a unified version of UNIX that could run on multiple processors. By 2001, Project Monterey was close to delivering a unified UNIX, an achievement made possible by blending code from IBM and SCO.

By then, a little project called "Linux" already ran on multiple processors. Big Blue decided Linux was the future and bailed from Project Monterey -- then allegedly contributed some Monterey code to the open-source project and to its own AIX and Z operating systems. SCO felt it owned some of that code, so sued IBM.

SCO and its successors struggled to survive, but interested parties kept the lawsuit alive because the chance to emerge as owner of parts of the Linux codebase, and IBM's code, had the potential to turn into a colossal payday. The case and its successors ended in 2021, with a settlement that saw litigants agree to end the matter without IBM admitting fault. But by then, SCO had sold its software to a biz called Xinuos that decided to fight on.

The Xinuos case has burbled along quietly since, and on June 22nd reached the milestone of a hearing. The matter has become a little more modern, if only because this hearing was held online and the presiding judge appeared to unwittingly be on mute at one point. But the arguments otherwise seemed to revisit Project Monterey, debated the relevance of past litigation, contested who owned what, when they owned it, and how they could prove it. Xinuos argued IBM never had a license for SCO code. Big Blue argued that it did nothing wrong.

Privacy

Secret Claude Tracker Shocks Users After Anthropic's Anti-Surveillance Stance (arstechnica.com) 23

An anonymous reader quotes a report from Ars Technica: Anthropic quickly removed a tracker secretly monitoring Claude Code users in China after a security researcher exposed the hidden code and condemned the spyware-like tracking as a "serious breach of user trust." Last week, a web developer known as "Thereallo" was researching privacy issues in Claude Code and was shocked to find that the AI firm was using "prompt steganography" to hide code that tracks Chinese users "in plain sight." This code wasn't malicious, but it was sending information to Anthropic that most users wouldn't detect, relying on shorthand markers to quietly flag users' timezone, proxy, and potential connection to Chinese AI labs that Anthropic has accused of distillation attacks.

On X, Anthropic engineer Thariq Shihipar confirmed that the tracker was added to Claude Code as an "experiment" in March. According to Shihipar, the code "was meant to prevent account abuse from unauthorized resellers and protect against distillation." Regarding the former, The Washington Post found unauthorized retailers have sold access to free models for $1 a month, and pro subscriptions that can cost $100 monthly sell for "as little as $12." Supposedly, Anthropic has "actually been meaning to take this down for a while," Shihipar said of the hidden code, because engineers have "landed stronger mitigations since then."

Privacy advocates were not happy with the explanation, though, warning that the code is evidence that Anthropic is willing to cross lines to surveil users. That's perhaps especially surprising, considering that Anthropic riled the Trump administration by refusing to allow the US government to use Claude to surveil US users. The AI firm has since sued the White House over the clash. The Post suggested that the tracker incident is a sign that US firms like Anthropic are taking "increasingly aggressive measures" to block Chinese AI firms from copying their models. A more defensive stance has apparently become critical. In the past year, Chinese firms have "consistently matched" US firms' model capabilities "within months," the Post reported. Most recently, "a new, free AI model from Chinese company Zhipu AI was better at finding computer vulnerabilities than Anthropic's Claude Opus 4.8 model, which was released in May," the Post reported.

Submission + - Secret Claude Tracker Shocks Users After Anthropic's Anti-Surveillance Stance (arstechnica.com)

An anonymous reader writes: Anthropic quickly removed a tracker secretly monitoring Claude Code users in China after a security researcher exposed the hidden code and condemned the spyware-like tracking as a “serious breach of user trust.” Last week, a web developer known as “Thereallo” was researching privacy issues in Claude Code and was shocked to find that the AI firm was using “prompt steganography” to hide code that tracks Chinese users “in plain sight.” This code wasn’t malicious, but it was sending information to Anthropic that most users wouldn’t detect, relying on shorthand markers to quietly flag users’ timezone, proxy, and potential connection to Chinese AI labs that Anthropic has accused of distillation attacks.

On X, Anthropic engineer Thariq Shihipar confirmed that the tracker was added to Claude Code as an “experiment” in March. According to Shihipar, the code “was meant to prevent account abuse from unauthorized resellers and protect against distillation.” Regarding the former, The Washington Post found unauthorized retailers have sold access to free models for $1 a month, and pro subscriptions that can cost $100 monthly sell for “as little as $12.” Supposedly, Anthropic has “actually been meaning to take this down for a while,” Shihipar said of the hidden code, because engineers have “landed stronger mitigations since then.”

Privacy advocates were not happy with the explanation, though, warning that the code is evidence that Anthropic is willing to cross lines to surveil users. That’s perhaps especially surprising, considering that Anthropic riled the Trump administration by refusing to allow the US government to use Claude to surveil US users. The AI firm has since sued the White House over the clash. The Post suggested that the tracker incident is a sign that US firms like Anthropic are taking “increasingly aggressive measures” to block Chinese AI firms from copying their models. A more defensive stance has apparently become critical. In the past year, Chinese firms have “consistently matched” US firms’ model capabilities “within months,” the Post reported. Most recently, “a new, free AI model from Chinese company Zhipu AI was better at finding computer vulnerabilities than Anthropic’s Claude Opus 4.8 model, which was released in May,” the Post reported.

Businesses

Microsoft Lays Off Nearly 5,000 Employees Across Xbox, Commercial Sales 26

Microsoft is laying off about 4,800 employees, including 1,600 from Xbox, as it restructures around AI investments and tries to reset its struggling gaming business. "Our business is changing because the world around it is changing. The way technology is built, deployed, and used is transforming faster than at any point in my time here," said Amy Coleman, EVP and chief people officer at Microsoft. "Our customers' needs are shifting, the business models that serve them are shifting, and that means the work itself -- what we do, where we focus, and how we're organized -- has to transform too." She continued: "Companies don't get to choose whether their industry changes; they only get to choose whether they change with it. That means we will need to adjust resources and roles and shift how we operate so we can have the greatest impact for our customers." TechCrunch reports: Coleman stressed that the roles being eliminated today "are not being replaced by AI," but noted, "what is true is that AI is changing how work gets done." "Some of the tasks we do every day can now be automated, and that means we all need to keep learning, keep building new skills, and keep adapting as the work evolves," Coleman wrote. [...] Speaking about the Xbox layoffs, Coleman said little: "We are restructuring to position the business for long-term success. Engineering teams across the company will also evolve their structure and priorities to meet customer needs and innovate for the future."

Of today's 4,800 layoffs at Microsoft, 1,600 will hit Xbox, with about 3,200 cuts in total expected through fiscal year 2027, according to Asha Sharma, CEO of Xbox. In an email she sent to employees on Monday, Sharma called this "the most significant restructure in Xbox history." "Our business today is not healthy," Sharma wrote. "We are operating at margins that are 3-10x lower than comparable platform and publishing businesses." She added that Xbox made bets like its monthly subscription service Game Pass, alongside moves to grow its portfolio of content and invest in multi-platform, among other attempts to breathe life into the business. None of those strategies grew at the expected pace, leading to the core business weakening even as Xbox added more teams and investment. "And now the industry is facing the most severe hardware crisis in its history," Sharma said. "We must reset Xbox."

As part of the shift, Microsoft will transition four of its gaming studios to operate under new management, ensuring preservation of intellectual property and ongoing projects. Specifically Compulsion Games and Double Fine Productions will return to independent studios, according to Sharma. Ninja Theory and Undead Labs are coming under new ownership with funding to complete and grow some of their more popular games. According to Sharma's memo, Xbox is also flattening management hard, cutting the current 14 management layers to no more than five, but ideally three. As part of this major organization redesign, Xbox is making longtime executive Helen Chiang chief operating officer with end-to-end profit and loss authority across content, hardware, platform, and services. Xbox's restructuring plan centers around narrowing focus by dropping sprawling creative bets that don't produce platform-scale returns, and instead homing in on core strategic pillars like Mojang and King, the businesses behind Minecraft and Candy Crush.
Nintendo

Nintendo Switch 2 Is Getting a Replaceable Battery in Europe (theverge.com) 21

Nintendo will stop selling the original Switch in Europe in mid-February 2027, nearly 10 years after the console's launch. In its place, the company will release updated versions of the Switch 2 and several controllers with user-replaceable batteries to comply with new EU regulations. The Verge reports: The news comes as Nintendo is making a bunch of changes to the rest of its lineup due to EU regulations requiring user-replaceable batteries. Starting this summer, the company says it will start introducing updated versions of various devices on "a rolling basis," ahead of the regulations coming into effect on February 18th, 2027. "There is no difference in functionality between current products and revised products containing user-replaceable batteries," Nintendo says.

The Switch 2 is the most notable product being updated -- the new version is expected to start rolling out in the fall -- but there will also be versions of the Joy-Con controllers, Joy-Con 2, Switch 2 Pro Controller, and N64 and GameCube Switch controllers with user-replaceable batteries. "Due to a variety of factors, revised products may not become available in all European countries simultaneously," Nintendo notes.

United States

Americans of All Ages Are Spending Less Time Socializing (axios.com) 36

Americans now spend an average of 35 minutes a day socializing, down from 45 minutes two decades ago, according to American Time Use Survey data. The decline spans all age groups but is sharpest among 15- to 24-year-olds, whose daily socializing has fallen from about an hour to 35 minutes. Axios reports: Sociologists and psychologists point to several trends driving this phenomenon, which Substack writer Derek Thompson dubbed "The Anti-Social Century" in the Atlantic last year. We're all on our smartphones, often interacting through screens instead of face to face -- even though social media is no substitute for spending time together in person.

Teens, in particular, spend an average of 4.8 hours a day on apps like TikTok, Instagram and Snapchat, according to Gallup. The shift to remote work -- and life -- during the pandemic has persisted, keeping more of us homebound. Longer-term trends are reshaping daily life in ways that make isolation easier. Homes are bigger and more comfortable, with larger TVs. Virtually every restaurant is on a food delivery app, making it easier than ever to stay in.

Also contributing to the trend is the decline of gathering spaces, Axios' Avery Lotz writes. A 2025 report from CU Boulder researchers uncovered widespread closures of all kinds of hangout spots -- from libraries to coffee shops to museums -- in the last decade or so. Churches are also shuttering at unprecedented rates, Axios' Russell Contreras reports.

Social Networks

Fines Doubled As Teens Outsmart Australia's Social Media Ban (euronews.com) 90

Australia plans to double fines for social media platforms that fail to keep under-16s off restricted services, after regulators found 70% of children with accounts remained active three months after the ban took effect. The government says the changes will also give the eSafety Commissioner more power to demand information from platforms and age-assurance providers as teens continue finding ways around the law. Euronews reports: The government said Sunday it would introduce draft legislation this week doubling the maximum penalty to 99 million Australian dollars (63 million euros) for platforms -- including Facebook, Instagram, Snapchat and TikTok -- that do not take reasonable steps to comply with the ban, which became law on 10 December. Communications Minister Anika Wells blamed the platforms directly. "We can all agree we would like the scheme to work better than it is currently, but that is on Big Tech taking the Mickey," she said, speaking to the Australian Broadcasting Corp on Monday. Wells added that she had received monthly updates from the online safety regulator since March and "we are not seeing improvements."

The amendments would also expand the powers of eSafety Commissioner Julie Inman Grant to demand information and documents from platforms -- and from third parties such as age assurance technology providers -- to test claims made by companies about how under-16s continued to circumvent the ban. The government had initially reported more than 5 million children had accounts removed, deactivated or restricted after the legislation passed. But eSafety found in March that 70% of children who held accounts on restricted platforms on the day the ban took effect remained active on Facebook, Instagram, Snapchat and TikTok.

Inman Grant said in April she was considering court action against those platforms and YouTube, alleging they were not taking reasonable steps to exclude children. She said she was satisfied with progress made by the remaining restricted platforms: X, Kick, Reddit, Threads and Twitch. Senior opposition lawmaker Jane Hume said her party would consider supporting the reforms, but pinned blame on the original legislation. "The legislation was clearly undercooked in the first place. The eSafety Commissioner wasn't given the powers to be able to pursue these Big Tech companies," she said.

Power

Startup Targets Datacenters With 3D-Printed Nuclear Reactor Module (theregister.com) 35

Startup Ampera has unveiled what it calls the first 3D-printed nuclear reactor module, built around a silicon-carbide core and pressure vessel designed for a thorium-based microreactor. The company says future systems could deliver 15 or 30 megawatts for up to 30 years without refueling. When The Register asked about availability, their spokesperson said: "We expect the power generation portion of the system to be available as early as 2027, with the nuclear module being available to customers about 2030 based on regulatory approval." From the report: Founder and CEO Brian Matthews revealed the prototype microreactor, which features a fully 3D-printed silicon carbide reactor core and pressure vessel. "This next-generation nuclear core and pressure vessel sets the foundation for factory-built, mass-produced nuclear energy," Matthews said. "The advanced technology and additive manufacturing used demonstrate a clear commercial path for new nuclear technology coming to market in an accelerated manner." His company is developing a subcritical, solid-state, factory-built thorium-based nuclear reactor. Subcritical means the fuel cannot sustain a nuclear chain reaction on its own, which prevents a runaway power excursion.

Ampera uses "solid-state" to describe a design with solid rather than liquid fuel. The proposed fuel uses tristructural isotropic, or TRISO, particles, consisting of a fuel kernel containing thorium, surrounded by multiple ceramic and carbon layers. [...] "Thorium is the future for ultra-safe, clean power production," Matthews said at the time. "By producing TRISO thorium kernels in the United States, we can ensure ample access to the needed fuel supply as we scale up and also minimize price volatility risk."

Ampera also describes the heart of the reactor as as a spherical monolithic gyroid core. A gyroid, as far as we can fathom, is a complex shape that provides a massive surface area relative to its volume, making it well-suited for heat transfer. Its complexity makes it difficult to produce using conventional manufacturing methods, which is where additive manufacturing comes in. The core is 3D-printed using silicon carbide and designed to operate for up to 30 years without refueling, the firm claims. Ampera says its planned systems will provide 15 or 30 MWe, depending on the configuration, enough to supply a typical datacenter. Larger configurations are planned. Matthews said that his company expects to be the first to industrialize factory-built nuclear power with near-term deployment timelines.

Piracy

Video Game History Foundation Says Piracy Remains the Only Viable Preservation Method (techspot.com) 92

An anonymous reader quotes a report from TechSpot: Video Game History Foundation founder Frank Cifaldi recently supported claims that piracy is the only effective way to preserve video games. The comments lay the blame squarely on game companies' refusal to keep legacy content available or allow archivists to build legal repositories. Sony's announcement that all PlayStation games will be digital-only from 2028 onward has sparked concern that titles will become harder to preserve and more easily vanish, since the company's servers will become the sole point of distribution. In an official statement, Cifaldi noted that the end of physical PlayStation games has surprisingly little impact on the Foundation's efforts because the majority of games from the last two decades are already digital-only.

According to the Foundation, most games nowadays are not released for consoles, let alone on physical discs. Furthermore, many discs for major titles require downloading updates before they are playable, although the DoesItPlay database reveals that, even today, most are playable offline out of the box. Cifaldi claimed that the true reason piracy remains the best option for preservation is that the Entertainment Software Association, which lobbies for game publishers, has closed off other routes. For example, in 2018, the Association opposed efforts to grant copyright exemptions for museums, libraries, and archives to retain copies of abandoned online games for research.

This is the same organization that recently helped defeat a proposed California bill to preserve premium-priced online-only games by falsely claiming that community servers are illegal. The Foundation accused the ESA of repeatedly blocking attempts by cultural heritage institutions to reform DRM legislation. Cifaldi also described the Library of Congress' outdated software preservation process, which currently only requires tiny snippets of source code. For example, Capcom once asked the Foundation to provide the LoC with "the first and last ten pages of code" for a Mega Man game. Unable to discern where digital records began and ended, the group simply chose random segments. Platform holders' habit of closing online storefronts and removing media from users' accounts is also unhelpful.
"What continues to baffle us is what the industry expects institutions like ours to do about it," the Video Game History Foundation said. "If platform owners are deciding to eliminate physical media and older digital storefronts, then we'd also like to see trade groups like the Entertainment Software Association offer meaningful solutions for archives and museums to legally preserve digital-only content and make it accessible for research.
AI

Alibaba To Ban Claude Code In Workplace Over Alleged Backdoor Risks 23

Alibaba has reportedly banned employees from using Anthropic's Claude Code and directed them to its own Qoder platform amid a growing dispute over features that can help identify China-linked users. Reuters reports: The ban is part of a deepening spat between the two companies after Anthropic accused Alibaba of illicitly extracting its Claude AI model capabilities -- a dispute that highlights the frantic race between the U.S. and China to take the lead in artificial intelligence. [...] Anthropic said last month that it had suffered a strike by Alibaba, which it described as a "distillation" effort that involves training a less capable model on the outputs of a stronger one. The distillation helps accelerate China's ability to reach Anthropic's advanced Mythos Preview capabilities, it said in a letter seen by Reuters that was sent to two U.S. senators.

Alibaba's ban comes just days after developers said Claude Code contained mechanisms that inspected user environments, including timezone and proxy-related information, and inserted subtle markers into prompts sent to Anthropic's servers. An Anthropic employee wrote on Tuesday on X that the feature was "an experiment we launched in March" intended to prevent account abuse by unauthorized resellers and protect against model distillation. The person who spoke to Reuters about Alibaba's ban said that Anthropic's restrictions targeting China were difficult to enforce on individual users who can deploy servers in the United States and make traffic appear as if it originated there. But companies were more aware of legal and compliance risks, the person added.
Open Source

Valve Open-Sources Steam Machine's E-Ink Display (gamingonlinux.com) 45

Valve has open-sourced the design for a customizable e-ink front panel for the Steam Machine, dubbed the "Inkterface." "All of it is available on their GitLab under the MIT license, which goes over everything you need to make your own and stick it on the front of your fancy new Steam Machine," reports GamingOnLinux. From the report: They're now calling it the "Inkterface" and there's a good few things you'll need to make it including:
1 x Adafruit ESP32 Feather with 2MB PSRAM.
1 x Adafruit eInk Breakout Friend.
1 x Adafruit 5.83" Monochrome eInk Panel.
13 x M2.5 x 5mm Pan Head Machine Screws.
4 x 1/4" x 1/4" x 3/16" Stepped Magnet SB443-OUT.

Valve even provided a video on the GitLab showing it being put together [...].

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