Comment Re:Preparation for the "own nothing" era (Score 2) 48
How good is their game-streaming at cutting out the various 'filler' time(loading screens, startup animations telling you that Nvidia is the way it's meant to be played) and does it have some sort of 'suspend' state to handle cases where you would pause a game if it either doesn't have save on demand anywhere or takes a little while to load from save?
I know I have a bunch of games that I don't actually play all that much, in wall time terms; but Steam's 'executable run time' number is 2x-10x as high because I'm not necessarily going to save, quit, open, load if a game can be paused and alt-tabbed without crashing or continuing to eat all the GPU time to render a static image I'm not looking at; and I'm not necessarily going to do anything other than pause if I'm called away for 15 minutes by something else.
Unless the streaming service is impeccable at cutting out the various little waits it seems likely that people are going to start resenting the time limit even more than their level of seriousness and actual hand-on-controller-and-attention-locked time suggests.
I know I have a bunch of games that I don't actually play all that much, in wall time terms; but Steam's 'executable run time' number is 2x-10x as high because I'm not necessarily going to save, quit, open, load if a game can be paused and alt-tabbed without crashing or continuing to eat all the GPU time to render a static image I'm not looking at; and I'm not necessarily going to do anything other than pause if I'm called away for 15 minutes by something else.
Unless the streaming service is impeccable at cutting out the various little waits it seems likely that people are going to start resenting the time limit even more than their level of seriousness and actual hand-on-controller-and-attention-locked time suggests.