Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror

Comment Stats for www.managerleague.com (Score 0) 575

I run a web-based online football manager game, and for July, I see:
40.19% Firefox 3
30.05% Internet Explorer 7.0
8.01% Internet Explorer 6.0
6.37% Opera 9
5.95% Chrome
4.49% Internet Explorer 8.0
1.95% Safari
1.65% Firefox 2
98,66% of my traffic consisted of these browsers
42,55 of the traffic was coming from IE
----------
In june, the numbers read:
40.75% Firefox 3
30.06% Internet Explorer 7.0
8.20% Internet Explorer 6.0
6.09% Chrome
6.04% Opera 9
3.39% Internet Explorer 8.0
1.99% Firefox 2
1.86% Safari
98,38% of my traffic consisted of these browsers
41,65 of the traffic was coming from IE
----------
Way back in January, the numbers looked like this:
36.51% Internet Explorer 7.0
35.49% Firefox 3
13.70% Internet Explorer 6.0
4.95% Opera 9
3.92% Firefox 2
1.95% Chrome
1.54% Safari
0.58% Firefox 1
0.40% Internet Explorer 8.0
99,04% of my traffic consisted of these browsers
50,61 of the traffic was coming from IE
----------
Whether anyone feels like making any conclusions based on these numbers, I don't know :)
But from my end, it seems I had the biggest changes in IE/Non-IE ratio in the months November last yer until April this year...

Graphics

New Graphics Firm Promises Real-Time Ray Tracing 136

arcticstoat writes "A new graphics company called Caustic Graphics reckons it's uncovered the secret of real-time ray tracing with a chip that 'enables your CPU/GPU to shade with rasterization-like efficiency.' The new chip basically off-loads ray tracing calculations and then sends the data to your GPU and CPU, enabling your PC to shade a ray-traced scene much more quickly. Caustic's management team isn't afraid to rubbish the efforts of other graphics companies when it comes to ray tracing. 'Some technology vendors claim to have solved the accelerated ray tracing problem by using traditional algorithms along with GPU hardware,' says Caustic. However, the company adds that 'if you've ever seen them demo their solutions you'll notice that while results may be fast — the image quality is underwhelming, far below the quality that ray tracing is known for.' According to Caustic, this is because the advanced shading and lighting effects usually seen in ray-traced scenes, such as caustics and refraction, can't be accelerated on a standard GPU because it can't process incoherent rays in hardware. Conversely, Caustic claims that the CausticOne 'thrives in incoherent ray tracing situations: encouraging the use of multiple secondary rays per pixel.' The company is also introducing its own API, called CausticGL, which is based on OpenGL/GLSL, which will feature Caustic's unique ray tracing extensions."
Microsoft

Windows Server 2008 One Year On — Hit Or Miss? 386

magacious writes "Friday marked a year to the day since Microsoft launched Windows Server 2008, but did it have quite the impact the so-called software giant expected, or did it make more of a little squeak than a big bang? Before its arrival on 27 February 2008, it had been five long years since the release of the last major version of Windows Server. In a world that was moving on from simple client/server applications, and with server clouds on the horizon, Windows Server 2003 was looking long in the tooth. After a year of 'Vista' bashing, Microsoft needed its server project to be well received, just to relieve some pressure. After all, this time last year, the panacea of a well-received Windows 7 was still a long way off. So came the new approach: Windows Server 2008."

Sony Rep Denies Need For PC, PS3 Better 148

Phil Harrison continues down the road of marketing hyperbole, now having gone on record stating 'we do not need the PC'. He has also denied claims of copying Nintendo with the PS3's Dualshake controller. From the Gamasutra article: "In a certain way, I understand why people would say such things, but it is stupid, if you'll forgive me saying so ... We have already worked on it a long time, and Nintendo almost certainly has done likewise with something similar. It is perfectly naturally for two companies to work on identical devices. It's like that with technology." Must be nice to live in fantasy land.

Slashdot Top Deals

An optimist believes we live in the best world possible; a pessimist fears this is true.

Working...