Comment I get it, but at the same time? (Score 1) 51
I used to always own at least one console, despite mostly being a PC gamer. I felt like the console was more of an appliance, really. Power it on and it has one job. Even if I came to accept the idea of buying games digitally on Steam or elsewhere for my Windows gaming PC, I never felt like it should be the same experience on a console. It's nice to own a physical library of game titles your friends or family can look through on a shelf and decide what they want to pop in and play. It has "permanence" - even if the game itself requires an Internet connection and supports online multiplayer gaming.
I guess I could be swayed to be less concerned if the manufacturers would play fair with all of it, but IMO, they really don't. As one example? My wife's kid bought an XBox 360 and owned a number of digital games on it. Microsoft decided to ban him from their network permanently, and without any warning or real explanation. He wasn't running hacks or cheats, and he wasn't threatening other gamers with violence or anything of the sort. He did have an odd nickname/handle (something about killing a unicorn?), so he finally decided that's what offended some people and got him banned. After all that money was lost on the console and digital purchases - the entire family decided to never again buy an XBox of any type.
My wife had a similar hassle involving the Nintendo Switch and her favorite game, Animal Crossing. To be honest, I don't even play the Switch so I'm not even that familiar with the whole thing. But it had something to do with her buying the game on a physical cartridge but then Nintendo trying to move everything to digital games only. They provided a means to use the physical copy to authorize your account to download and play the digital one, but that wound up hampering how she wanted to play the game across three different Nintendo Switch consoles she owned while retaining her saved game.