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Journal blinder's Journal: A WoW Idea 12

i've got an idea for this game.

implement a real honor system. i just wrote this whole huge rant about how the behavior of a huge majority of the other players of this game are, well, lets be tactful and say, they lack certain traits one appreciates in others. like thoughtfulness, awareness and common sense.

so, if i were king of blizzard, i would ditch the existing "honor system" and implement a real one. anyone who thinks that keeping a count of enemy vs non-enemy kills is an indication of honor has no clue as to what the word means.

no, instead, i would direct the developers to come up with a real honor system that gauges honor in a way that actually reflects the definition of the word "honor."

at the same time, the other side of the same coin, a system for "shame." you would actually see noticable penalties for shame, like vendors refusing to trade with you.

i dunno, stuff like that. it'll never happen, i know this... and i'm sure its a bad idea... i don't care. i've seen enough examples in the last 24 hours to know that there should be something *like* this in the game.

*sigh*

oh well.

This discussion was created by blinder (153117) for no Foes, but now has been archived. No new comments can be posted.

A WoW Idea

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  • Ever see the game Black and White? One of the spiffiest AIs I've ever seen on a game, and I was just reading about it...

    I think there's good that can come of bringing up such a thing for discussion-- certainly as long as it doesn't go the way of the _moderate_ part of slashdot it should be quite possible.

    How would you propose putting such a system together? What would count as plusses toward 'honor'? Toward 'shame'?

    And would shame have any beneficial (or at least comical) effects?
  • these are the people who cut you off in traffic AND THEN WAVE.

    i think it can be summed up by blizzard making a policy of flatout enforcing the "play nice, or stay on pvp servers" policy

    but it won't happen.

    *sigh*
    • No, no! Don't force the idiots to the pvp servers! We have too many of them already!

      I already deal with far too many incompetants, ninjas, people who can't comprehend instructions, people who leave guild because someone won't run them through Deadmines....

      How about designated idiot servers? Somewhere we can keep them out of our own world where people group together because they want to help each other rather than for pure greed and then hearthstone out when their item doesn't drop off the first bos
  • I think unfortuantely this is yet another symptom of the human propensity act differently when there is a veil of anonimity cloaking them. I really like your idea about shame because i think it would help to blance some of that feeling of being to do whatever you want. Of course many people play games so they can avoid personal responsibility, so while I think it would sell to many, I'm not so sure of the masses.
  • The people that want it do not need it. The people that need it do not want it. Shadow Wrought's point about anonymity is well-taken. A significant fraction game just because they can be dishonorable with no consequences.

    While it might be a very interesting idea, it most likely won't happen unless someone at Blizzard makes a cause of it.
  • In a game like WoW, no, it's not gonna happen. As long as people pay to use the service, the company can't afford to strictly enforce behavioral rules. Luckily there are options, I like to point people to my sig as often as I have the chance. For other games, there are communities that enforce some standards.
    • See, there's the rub. I'm totally intrigued my massively multiplayer games, but I've never played them just because I hear little but people whose opinions I respect bitch about what cock-knockers other people are on them.

      Hardly compelling for me to spend umpteen dollars just to deal with twits and docuhebags. In the real world, I get paid for that. :-)

      • Comment removed based on user account deletion
      • you are absolutely right... and in fact, i and solemn both new this going into it. we were told by lots of different people, both here on the dot and in real life that there were ways to "ignore" "the idiots."

        well, that isn't entirely accurate. in fact, its not accurate at all. yeah, there is an ignore command where you won't see that person in chat, and that prohibits them from interacting directly with you... but it doesn't stop them from interfering with, well everything really.

        the problem is that this g
        • Example.

          A player named, for anonymity's sake, "m," watches me enter a tunnel to kill an ogre for a quest. She is NOT on a quest, just killing them to level. There is a specifically designated ogre who carries the quest item, which goes to the person who kills it.

          I wait until she has killed him once, so that she can have a turn at every ogre. I wait for the ogre to 'respawn.' I ANNOUNCE that this is what i am doing so that i can finish a quest.

          She waits until the ogres start respawning, waits until i am abou
  • In fact, it would probably end up working about the way the karma whoring here on slashdot does. Someone would work out how many "honorable" actions it would take and which took the least effort to have a bot perform to balance out the behavior they wanted to engage in. *sigh*

    I was realizing with Guild Wars just the other day that there are many easy ways to reduce certain things that just aren't done. For example, a common one I work to combat is those who deceive new players about the value of things f

    • the way it should work in that kind of case is that in a given time period, say, 2-3 weeks, the first x times you do y for honor, you get, say, 10 points. the next x times, 5 points. the next x times, 1 point.

      conversely, the first time you do *badthing* for -honor, it should be -10 points. Then -2 points for the next x times, -5 points, -10 points.

      because the first time you lie to someone who you've always told the truth to, it's worse. you instantly lose respect for that person. same for the first time you

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