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Comment Re: Sickdays==Lossofprofits, can't have those! (Score 1) 193

That's a category error. Money can only measure the value of transactions; unless you're trading people as vendibles, applying a money count to human lifes is meaningless.

Sure you can count the price of medical care and sanitation, but that's not the value of life any more than the price of food and water is, even if you'd die without then.

Comment Re: No, Aumented Reality is the next big thing. (Score 1) 114

No, by that logic the golden age of the new medium won't happen in the same decade that the first viable commercial products are sold.

It didn't happen for Hollywood or the TV, either. It takes time for creatives to explore the possibilities, and find out how to make good use of them to create something that was not possible in the previous media. "Being fully immersive" is not enough on its own.

Comment Re:No, Aumented Reality is the next big thing. (Score 1) 114

VR is more than a screen-in-a-headset, and it doesn't just disconnect you from the world; it immerses you in another.

But this is something that good storytelling already does. Heck, you can be immersed in a different world with words written on a sheet of paper.

You don't need the fancy new tech to achieve the same effect, so it doesn't really change anything essential; the possibilities are mostly the same, at least until they develop a language specific to the new medium, which is still decades in the future.

Sure, for the Wow factor there's noting like it, but that lasts about 10 seconds; the overall experience is not radically different to playing with a Wii or Kinect, except that you move around with your head instead of your thumb.

Comment Re:No, Aumented Reality is the next big thing. (Score 1) 114

Call me when I can buy a lightweight headset that paints the image on my retina with a frikkin laser beam.

They're working on it.

According to Forbes, they're already building the factory lines. Also at Wired, MIT tech review,
Wearable.com, Techcrunch and The Verge.

Comment No, Aumented Reality is the next big thing. (Score 4, Insightful) 114

Once you put your VR glasses on, you're disconnected from the world and immersed in a virtual application. That's all it has. It's a glorified 360Â screen; the things you can do are mostly the same as in a flat screen, only more nauseating and from a closer perspective.

AR on the other hand, overlays a virtual world on top of the real one, using information from the context where you are placed. It's Google Maps on steroids. Remember those old promotional "alternate reality" games for Halo 2 or Lost? New gaming could take that shape, only working in real time. Now that people have learned about Pokemon Go, which is not even proper AR, the concept can be marketed to the masses.

Oh, and it has social implications too. Read the "Vision Machine" comic if you haven't already. It's a classic, one of those Sci-fi stories that are a thinly veiled description of our current world.

http://www.visionmachine.net/

Comment Re:I'm curious (Score 1) 127

Yes, because it uses less memory than other browsers, it syncs my bookmarks and other data between desktop and mobile, and I can use ad-blockers and other extensions on the mobile version.

As far as I know, that's not true of any other browser.

I switched over to Pale Moon, and I have found that it uses less resources than Firefox. And it's a lot faster on my older machine.

And how well does it work on mobile?

Comment Re:O'Reilly did it (Score 3, Interesting) 89

There is no way that Free Software was going to become mainstream except by becoming just another flavor of Open Source.

See, people used to say the same thing about Wikipedia. Yet the Free Encyclopedia that Anyone can Edit is licensed under the GPL-like GDDL and the share-alike version of Creative Commons.

And I can write software under the Apache license and everybody can use it, Free Software and Open Source alike! Yay!

...provided you don't step on any patent landmine, and that a big player doesn't try to shut down your competing start-up. What good is free software if you can only make small projects with it, and can't use it to compete with the entrenched industry?

Have you heard of the UNIX wars? People using UNIX systems in the 70's felt the same way, and then large companies started to try closing free reuse of the platform and collecting royalties, as well as closing the source of essential drivers and modules, so the "free system" with "source available to all" became a clusterfuck of competing systems with unclear legal status.

Given the current state of things, the same is bound to happen sooner than later; in fact, it already happened in the case of Java. The Oracle/Google case is a recent example of how you can't really use open source software if there aren't strong guarantees, and Google had to pay for it.

In the old days before the OSI, a project like Android would have been shunned by the FLOSS community; Google would have been forced to open-source the full stack, or build their own proprietary from scratch.

As Google needed at the time to come up with a mobile operative system, the second option would have been too slow. If the community have made a strong stance, they would have had a chance to make it happen, and all our cells could have been running a nearly-open stack, instead of a nearly-closed one; and projects like Meego and LiMo might have had a chance (there were very BIG players behind them). Don't subestimate the power of politics.

Unfortunately, as the above linked article explains, the focus shifted from guaranteeing strong freedom to all industrial parties (which is what FLOSS was about, not merely allowing users to get the software for free), to guaranteeing fluidity of development for small teams; the possibility to grow big without interference from the main players was lost in the process.

Comment O'Reilly did it (Score 2) 89

Tim O'Reilly was heavily influential in switching momentum from what was known as "free software" to "open source" (see The Meme Hustler.)

The "community" aspect of the first was centered around empowering users, making sure that the four freedoms described by the FSF were defended to the end. The shift to "open source" meant that project efficiency was valued over user freedom.

This brought us to the current status, where young developers share their code on github without ever worrying to stamp a license on it, and permissive licenses are preferred to protective ones. We'll never know whether free software would have become the default, or dissappeared almost entirely, had this shift never occurred.

Comment Re:Complete? (Score 3, Informative) 117

It would have been easier to convert the output to RGB than to convert it to composite, and you would have way better clarity on today's televisions.

Why would you want better clarity? The art in those games was designed to be shown in blurry screens. Showing them with increased clarity distorts the original game looks, as if they were processed by a sharpen filter.

Comment Re:Law enforcement's gonna love this! (Score 5, Interesting) 161

It's apt that this technology is being made widespread at the same time that the blockchain is gaining adoption. What we need is to blockchain every bit of relevant public discourse, updating the concept of the "chain of custody" to the XXIst century.

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