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Comment Re:why pay professionals (Score 1) 42

AI can't does any of that though. And it can't match the stresses and cadence of a decently skilled human actor either.

So you can either hire shitty voice actors or use a shitty piece of software. And get shitty results. For a film that isn't a piece of art but simply a vehicle to make money.

Where AI shines in dubbing is that it is getting better at lip syncing. On the video side it is a huge time saver, but someone has to actually go through and review what it does and send the crappy attempts back. It turns out that AI doesn't replace the need for a good director and editor.

Comment Re:What problem does this solve? (Score 1) 99

But switching to Rust forces a rewrite of everything.

We have been using Rust without rewriting everything (Linux kernel and some device drivers and some firmware). I think the language is overly complex, but my industry is going forward with it. Most of our code translation is machine assisted too.

I remember the promise of transitioning projects from C to C++, but in the end people would go out of their way to come up with an excuse to rewrite code to be "modern C++". So I'm a bit skeptical of the value of full language compatibility at the high level.

As long as I can build a project that is a mix of different languages and linked together into some compatible binaries, that's usually good enough to incrementally transition.

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