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Comment Re:Sigh (Score 1) 286

Oh man, can't believe I forgot structured binding, which just snuck in under the wire.
That practically _is_ parameterized gussets, don't you think?
I can't see any other syntax for parameterized gussets that would be closer to what PG#++ has, and still be valid C++.
(But I actually think PG is overblown anyhow...)

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Comment Re:Sigh (Score 1) 286

Still no functional gonkulators. Still no encabulation templates. Still no dichroic monads or parameterized gussets. When will the C++ committee ever get around to adding modern language features that users actually want?

To be fair, you can get most of that with template metaprogramming, fold expressions, constexpr, mixed with relaxed atomics.
And thus the new if constexpr and template auto stuff will definitely help.
But it _would_ be nice to have more native dichroic syntax. Hopefully that is coming. Once we get that, the rest would become _really_ slick.
Particularly if you use the coroutine and transactional memory TSes.

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Government

Fidel Castro Resigns 728

Smordnys s'regrepsA writes "Fidel Castro, the leader of the island nation of Cuba has declined the possibility of keeping his seat as President, after the February 24th National Assembly election. "I neither will aspire to nor will I accept — I repeat — I neither will aspire to nor will I accept, the position of president of the council of state and commander in chief," Castro wrote almost 19 months after a severe illness caused him to hand power temporarily to his brother Raul."
Science

The Rules of the Swarm 166

Hugh Pickens writes "Researchers are starting to discover the simple rules that allow swarms of thousands of relatively simple animals to form a collective brain able to make decisions and move like a single organism. To get a sense of swarms, Dr. Iain Couzin, a mathematical biologist at the Collective Animal Behaviour Laboratory at Princeton University, builds computer models of virtual swarms with thousands of individual agents that he can program to follow a few simple rules. Among the findings are that swarm behavior has patterns common to many different species, that just as liquid water can suddenly begin to boil, swarm behavior can also change abruptly in character, and that just a few leaders can guide a swarm effectively by creating a bias in the swarm's movement that steers it in a particular direction. The rules of the swarm may also apply to the cells inside our bodies and researchers are working with cancer biologists to discover the rules by which cancer cells work together to build tumors or migrate through tissues. Even brain cells may follow the same rules for collective behavior seen in locusts or fish. "How does your brain take this information and come to a collective decision about what you're seeing?" Dr. Couzin says. The answer, he suspects, may lie in our inner swarm."
The Military

Australian Army Invests in Electrical Shirts 124

Stony Stevenson writes "The Australian Defence Department has injected $4.4 million worth of funding to further Australia's national science agency's (the CSIRO) research into designing clothing which can be used as a self-recharging electrical source on the battlefield. The Defence Department is hoping the technology can be used to replace cumbersome disposable batteries that soldiers must carry on the battlefield. The Flexible Integrated Energy Device (FIED) will be used to store and provide energy over a continuous period of time. It can be charged by either vibration energy harvesting or through plugging into an electrical power point."
Games

How He Found The Cube 45

Via GameSetWatch an in-depth article on the Alternate Reality Game Network site explaining how Andy Darley found the cube, and completed the first season of the Perplex City game. Written by Darley himself it's an engaging account of what it's like to actually play one of these games, and the process by which the cube's location was discovered. "It was then that I realised I was practically standing on a spot where the topsoil was the colour of the clay that ought to be hidden underneath it. It wasn't 10m from the post, it was slightly further - practically a continuation of the line I'd just investigated, exactly where you'd end up burying something if you walked 10m, stopped, and leaned forward to start digging. Seeing sub-surface clay with just a very thin covering of the material that was several inches thick elsewhere was deeply suspicious." GSW also links to an exhaustive look at an older ARG-in-a-children's-book, the game Masquerade, which is well worth reading up on.

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