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Comment Cost (Score 3, Insightful) 73

Right now, we have AI models that are good enough, what we need is for someone to focus on making them affordable, because even the Enterprise level for Github Copilot doesn't let you do anything remotely resembling the level of usage I was at before they changed their business model. I used to talk to Copilot all day long and I didn't really do anything manually anymore, with excellent results. It coded a lot better than I ever did and since it freed me from mundane work I could focus on making an excellent OOP architecture with great performance and security. Including refactoring legacy code to bring it up to the level of quality you can get in minutes. Now instead of minutes everything takes me entire weeks. Ah the joys of old-fashioned artisanal coding. After 3 years I barely know how to code anymore.

Submission + - Bill To Block Publishers From Killing Online Games Advances In California (arstechnica.com)

An anonymous reader writes: A bill focused on maintaining long-term playable access to online games has passed out of the California Assembly’s appropriations committee, setting up a floor vote by the full legislative body. The advancement is a major win for Stop Killing Games‘ grassroots game preservation movement and comes over the objections of industry lobbyists at the Entertainment Software Association. California’s Protect Our Games Act, as currently written, would require digital game publishers who cut off support for an online game to either provide a full refund to players or offer an updated version of the game “that enables its continued use independent of services controlled by the operator.” The act would also require publishers to notify players 60 days before the cessation of “services necessary for the ordinary use of the digital game.”

As currently amended, the act would not apply to completely free games and games offered “solely for the duration of [a] subscription. Any other game offered for sale in California on or after January 1, 2027, would be subject to the law if it passes. [...] In a formal statement of support for the bill sent to the California legislature, SKG wrote that “there is no other medium in which a product can be marketed and sold to a consumer and then ripped away without notice As live service games rise in popularity for game developers and gamers alike, end-of-life procedures are essential tools to ensure prolonged access to the games consumers pay to enjoy.”

The Entertainment Software Association, which helps represent the interests of major game publishers, publicly told the California Assembly last month that the bill misrepresents how modern game distribution actually works. “Consumers receive a license to access and use a game, not an unrestricted ownership interest in the underlying work,” the ESA wrote. The eventual shutdown of outdated or obsolete games is “a natural feature of modern software,” the group added, especially when that software requires online infrastructure maintenance. The ESA also said the bill would impose unreasonable expectations on publishers regarding licensing rights for music or IP rights, which are often negotiated on a time-limited basis. “A legal requirement to keep games playable indefinitely could place publishers in an impossible position—forcing them to renegotiate licenses indefinitely or alter games in ways that may not be legally or technically feasible,” they wrote.

Comment ebikes are dangerous! (Score 1) 244

Speaking as a motorcycle rider, ebikes are dangerous. Not because of the bike but because of the riders. They often don't wear safety gear, they don't follow traffic laws, and many bikes top out at 70-80kph. It took considerable effort to get my Class M. A bike going that fast should require licensing and safety courses and helmet laws. Most people don't realize they can squid out on the road on an ebike just like you will on a motorcycle without proper gear.

Comment No win11. Uh uh, (Score 1) 27

I just installed Fedora 44 on my old Win10 laptop. Because Microsoft made sure this perfectly good laptop with 16gb RAM could not run Win11. And Affinity Suite runs great on wine now. And no obnoxious telemetry tracking. Oh yeah, for games: steam and lutris too.

Yeah yeah yeah, linux linux linux

still, Microsoft is in self-destruct mode.

Comment Might as well invest in tulips (Score 4, Insightful) 134

Crypto is useless. Do I really need to remind anyone that crypto is useless?
There is no specific need for bitcoin in the world, it's a solution looking for a problem.
If I had a bitcoin, I couldn't do anything with it other than sit on it and pray that it's worth more some day, but still, in order to derive concrete utility from it I would have to first get rid of it and convert to real money instead.
It's a very formidable waste of resources, akin to growing tulips instead of something useful.
You can't eat tulips. Well even with tulips they might be edible but you could probably grow a lot of potatoes for all the work you dedicate into cultivating a rare tulip.

Comment Just use sea water. (Score 3, Interesting) 26

In Portugal we have a $10 billion datacenter being built by Microsoft where a large thermal power plant used to be... it uses sea water for cooling just like the power plant used to. Beachgoers love the warm water. Sea water is not exactly scarce and there's no shortage of shoreline in Malaysia...

Comment Irrationality was used to designate the dot-coms (Score 2) 56

Irrationality. I remember it well. Quoting Wikipedia: "Irrational exuberance" is the phrase used by the then-Federal Reserve Board chairman, Alan Greenspan, in a December 1996 speech given at the American Enterprise Institute during the dot-com bubble of the 1990s.

Comment Re:Surprising! (Score 1) 59

Telescreen monitoring would have required a crazy amount of manpower.

Probably the closest real-world analog was the East German Stasi, which may have accounted for nearly 1 in 6:

The ratio for the Stasi was one secret policeman per 166 East Germans. When the regular informers are added, these ratios become much higher: In the Stasi's case, there would have been at least one spy watching every 66 citizens! When one adds in the estimated numbers of part-time snoops, the result is nothing short of monstrous: one informer per 6.5 citizens. It would not have been unreasonable to assume that at least one Stasi informer was present in any party of ten or twelve dinner guests. Like a giant octopus, the Stasi's tentacles probed every aspect of life.

— John O. Koehler, German-born American journalist, quoted from Wikipedia

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