Comment Re: Why do we care? (Score 0) 165
The $5K a year just gives you a $300 per person per visit discount. So pays itself back in 15 visits or so.
The $5K a year just gives you a $300 per person per visit discount. So pays itself back in 15 visits or so.
Yes but no.
They could have left support for old drivers. They're dropping support for the encrypted drivers they used to support.
For your comparison, the thing about encrypted overlays on file systems is that the encrypted overlay works independently. People will move simply by virtue of using a natively-encrypted file system is easier and more convenient than an overlay system. But nothing precludes the use of an overlay if people want to do it themselves.
In this case there is no more support. It's a migration at gunpoint: "migrate or lose your data".
For lots of users it's a whole lot of nothing. Lots of people have already moved over years ago. For old archives and legacy systems, it's brutal. Re-encrypt the old archives, re-encrypt the old systems, or lose them.
Plenty of us nerds can afford this and want to see news about this.
There are still low-volume subs that are worthwhile, and good communities that use it. I've got an account, and interact with mostly friends in a few subs, most are in the low hundred users, but a few like
I understand requiring accounts for the interface, anonymous use is unfortunately abused.
That said, the day they kill off old reddit or subvert my ad blockers is the day I stop going back. The endless scroll design and ad-powered updates are unbearable for me.
I used to think that. Then I looked at the math. The amount of money possessed by the billionares and a trillionare pale in the face of the size (and needs) of the actual economy. Just having no rich people doesnâ(TM)t mean society suddenly has a bunch of wealth. Like you can generate wealth once, for like a year, and then there is nobody to take money from any more, and everyone is back where they were: same expenses, same income as today. But mysteriously, nobody wants to make businesses actually workâ¦. So the income starts to decay, the prices rise, and with nobody to blame, people start going really weird. And everyone feels that they have a veto power over anything that bothers them, so: bye-bye innovation of every kind. Look at how neighbors police their neighborhoods, and then scale that to every business civilization-wide. Nothing new will ever be created. âoeSafety.â âoeEnvironment.â âoeThreatening jobs.â Everything just⦠stops.
Braking distance regulations would stick around, but the physical pedals would no longer be required for cars designed to be exclusively autonomous.
I would want any autonomous car to have emergency brake and/or shutoff.
This is great fodder for lawsuits around competition / anticompetitive business practices, and consumer protection lawsuits.
On their face, individual agreements that lock in prices as a voluntary agreement are enforceable. However, an awful lot of laws kick in when they are more than an individual contract and from the story they're hitting 16 of the biggest ones, and therefore a lot of the market.
Depending on the market such as the country or the state, there are potentially enormous penalties that can be applied. For some laws, the fines can be 2x the gains. If these account for 40% of the company's revenue, the massive fines would mean 80% of their revenue for as long as the profiteering was on the books. In the short term while they grind through the courts they'll look like a windfall, in the long term when court rulings come down they'll look like bankruptcy, as potentially years of revenue get charged to massive fines.
Garbage regulations like IP create these behemoths. If you want freedom, stop regulating monopolies into existence.
Statism creates billionaires.
and quite another to spend more money on it.
And that's the core of the issue.
If it were profitable the companies wouldn't be shutting it down.
If it meaningfully impacted customer sentiment or business goals, they'd open up or release servers, or make that last-minute change to the game as a final update.
As games are, so much time has passed. The original dev team has moved on two titles, three titles, maybe even more since the initial development, especially for long-running games. The maintenance teams have also come and gone. The last teams who are there when the games are 'turning out the lights' are skeleton crews or some IT guys who reboot the machines when needed. The institutional knowledge has moved on, the teams have moved on, build farms have been repurposed, etc.
A few promised to keep source code and servers in escrow to be sure they were distributed when the product eventually ended, and that made approximately zero difference to the industry.
I'd argue for most people, it's not the servers they way, it's the nostalgia. It's the remembering the good times with guild members, the anticipation of new worlds opening up and the novelty of seeing them when they're new. It's remembering the overfilled lobbies, active auction houses with all the powerful items, the peak excitement of crowded, vibrant communities. There is no joy that comes with opening a server and seeing the player count: 0/1500 - open for join, or a quest that needs 5 participants while knowing the servers are empty.
"Don't think; let the machine do it for you!" -- E. C. Berkeley