If someone had told me when I picked up BG1 that I would end up working for said company, I would never have believed it. But it's certainly an action I don't regret, and it was a hoot meeting you and the others from the NWN community.
But I should have totally slapped Georg with the trout when I was up there, it would have been a once in a lifetime experience - especially since he probably would have fired me afterwards!
> You did not cost the game's author money. The game's author did not pay to produce the copy you downloaded.
I don't know what world you're from, but the game's developer(s) did pay to create the game. By way of several years of their life, late nights, their health, endangering marriages, risky game design, obnoxious publishers, loud and vocal audience - quite a lot when you think about it.
Point is though, it's done under the premise that the x hours of entertainment they provide for their game, you give money in exchange. It doesn't matter that if copying was impossible, you would not have otherwise gotten the game because you can't afford it. By pirating, you've denied them the monetary compensation, but still got to experience the game.
You can tune a piano, but you can't tuna fish. You can tune a filesystem, but you can't tuna fish. -- from the tunefs(8) man page