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Comment Re:Now try this (Score 1) 49

Might be even better if like a chameleon it had some lcd panels that could give off the average color of whatever it's trying to blend with. In the video, it looks extremely invisible against a gray background, because the drone is grayish. But it's not that great against a green background. If it could change to green, or to white, or to black, depending on the background, it would be excellent.

Also, we already a form of invisibility. It's called cover of darkness, and operating at night. Most stealth ops prefer the night for that reason. But it's not always feasible, because while you're more invisible at night, so too are all your enemies. Daytime lets you see your enemies, which is good, and this motion blur effect provides a good asymmetry where you can stay invisible while the enemy is not. They'll just have an ambient some of hundreds of whirling motors, but can't pinpoint any in the cacophony.

Comment hate to say it (Score 1) 9

I hate to say it, but Microsoft has a reasonable approach with their planned disc-to-digital system. All the benefits of physical discs: visiting a friend's house with the disc, selling the disc, plus all the benefits of a digital license: can run on a handled and other diskless systems. The idea that "the last account where the disc was used" would be the licensed owner gives a lot of flexibility, and the 2 biggest are going to a friend's house or traveling with a handheld.

Of course, the devil's in the fine print. Let's see how their revocation system works for games using a 7-year music license. Steam has a good policy that if you own the game, they won't revoke it due to license lapses; but Steam also sucks in that you can't just take a disc to a friend's house -- they have to log into your steam account (which isn't the end of the world). But Steam won't sell the game once its licenses to content expire. And *many* games these days are cutting costs by licensing music for only a few years instead of in perpetuity. I don't know, yet, how Microsoft will deal with that. If they revoke your game once it's infringing on IP due to a lapsed music license, then it's crap.

Comment Re:Loopholes? (Score 2) 81

Another loophole is to outsource to private contractors. The state/city/municipality still gets their sweet delicious federal funding, and their private contractor does the dirty work of running the license plate readers.

Another loophole is to feign ignorance. Most states and cities operate under the protocol of "if we're not caught, then it's not illegal" (of course, this only applies to THEM not to YOU). So they can keep doing surveillance, but clandestine. And just never use it as admissible evidence in court. But they can continue to use it for investigation and tracking, but deny it. And they're willing to risk this tripwire approach to legal theory because all state and city officials operate under qualified immunity, or even total immunity. So there's never any consequences if they're caught after the fact of violating the law. They get a slap on the wrist, and told to stop doing it.

Comment Re:The Intended side effects of Globalism (Score 1) 35

Because China values North Korea as a buffer state between it and South Korea. And China is a veto-wielding permanent member of the UN Security Council.

East Germany unified with West Germany because of the Soviet Union's acquiescence. And the USSR, now Russia, is also a veto-wielding permanent member of the UN Security Council. All 5 veto-wielding permanent members of the UNSC must agree before any planet-scale action is taken.

Comment Gap between 5s ads? (Score 1) 50

I don't see any wording in the law to provide a gap between successive 5s ads, so companies are free to just string together 20 of these 5s ads and capture you for 100 seconds.

Legal code is like Software code. Intentionally leaving backdoors in it means it was theatre all along.

Comment Re:What we need to be doing (Score 1) 179

You're still here after all these years?

Notably though if we actually run out of work to do we have a post-scarcity utopia, and that happens when people are so rich that there's basically not a single person who, given even more money, would even be able to think of something to spend it on. That's not going to happen any time soon, so we're basically dealing with a distribution problem, which requires distribution (e.g. minimum wage, set it to 1/3 national hourly GDP, the reason for this takes a while to explain) and redistribution (negative income tax, do it as a universal dividend) policies along with monetary policy to properly increase the money supply to not fall behind productivity growth.

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