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Networking

No Dedicated Servers For CoD: Modern Warfare 2 313

An anonymous reader writes "Infinity Ward's Robert Bowling (aka fourzerotwo), in an interview with BashandSlash.com on October 17th, announced that one of the mainstays of PC multiplayer gaming, dedicated servers, won't be in IW's upcoming sequel to Call of Duty 4. Instead, players will use the unknown 'IW Net' for matchmaking purposes. No dedicated servers means no player mods, no player maps, no organized competitive play, no clan servers, etc., and strips away what makes PC gaming different from console gaming. Many vocal gamers have canceled their pre-orders, and a petition to reverse this decision is already past 86,000 signatures."
Robotics

MIT Researchers Develop Autonomous Indoor Robocopter 69

An anonymous reader writes "Researchers at MIT's Robust Robotics Group have developed a robotic helicopter capable of autonomously flying inside buildings or other GPS-denied environments. It has an on-board camera and a laser scanner that maps the local environment. The video talks about search-and-rescue and civil engineering applications, but it also brings somewhat scary reminders of Minority Report to my head. How long till I see one of these chasing me down a dark alley? The team's website has more videos showing earlier stages of the project."
Security

Network Solutions Suffers Massive Data Breach 70

dasButcher writes "Network Solutions, the domain registration and hosting service company, suffered a massive security breach that lasted three months and exposed tens of thousands of credit card numbers of its customers and of the businesses that use its hosting and online payment processing service. The company is just beginning the victim notification process. 'There is no information on how the code was planted on the sites. While examination of the code shows that it had the ability to ship data off to a third party, and Network Solutions believes that it did just that, the exact code is not available for public review. There is also no public information as to where the data believed to be stolen was sent.'"
Government

Robo-Arm Signatures Are Legal, Gov't Buys One 154

AndreV writes "It's endlessly comforting to know a recently designed and implemented long-distance robotic signing arm can produce signatures legal in both the US and Canada. The aptly named LongPen replicates the handwriting from a person writing in a remote location — with the unique speed, cadence and pressure of a human pen-stroke. It started as an idea from author Margaret Atwood to help free her from grueling, multi-city, multi-country book tours, but the hard stuff was done by a bunch of Canadian haptic gurus, whose design took into consideration many factors of the human arm and how we write. How it works: from the author-end, data protocols are set up, and the pen pressure is measured on a special tablet. The data streams to the robot, while algorithms smooth out all the missed points. Complex math operations were used to help the mechatronic limb repeat the hand's motions without unnecessary jerking, and programmers had to 'scale time' or 'stretch time' by breaking down the movements, essentially tricking the eyes into thinking the robot is writing fast. It was recently adopted by the Ontario Government to sign official documents. It helps criminals sign books, too."
The Internet

How Piracy Affected the Launch of Demigod 613

Demigod is an RTS/RPG hybrid developed by Gas Powered Games and published by Stardock, a company notable for their progressive and lenient stance on DRM. The game was set to be released on April 14th, and shipped without any form of copy protection. Unfortunately, retailer Gamestop broke the street date and released it earlier in the week. A day after pointing this out, Gas Powered Games posted some numbers about the players hitting their servers. Roughly 18,000 connections were made from legitimately purchased copies; over 100,000 were made from pirated copies. Meanwhile, the servers, which were not yet ready for that level of traffic, buckled under the strain, resulting in poor experiences for people trying to participate in multiplayer. While some reviews were positive, others criticized the game for the connectivity issues. After another day, they were able to stabilize the servers to the point they'd planned on for the original launch.
Editorial

Submission + - ISP Capping is Becoming the New DRM

Crazzaper writes: "There's a lot of controversy over ISP capping with Time Warner leading the charge. Tom's Hardware has an interesting article about how capping is the new form of DRM at the ISP level. The author draws some comparison to business practices by large cable operators and their efforts to protect cable TV programming. While this is understandable from the cable operator's perspective, the article points out how capping will affect popular services such as Steam for game content publishing and distribution, cloud-computing and online media services. Apparently this is also an effective way of going after casual piracy."

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