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Science

Physicists Create Quantum Link Between Photons That Don't Exist At the Same Time 364

sciencehabit writes "Physicists have long known that quantum mechanics allows for a subtle connection between quantum particles called entanglement, in which measuring one particle can instantly set the otherwise uncertain condition, or 'state,' of another particle—even if it's light years away. Now, experimenters in Israel have shown that they can entangle two photons that don't even exist at the same time. Anton Zeilinger, a physicist at the University of Vienna, says that the experiment demonstrates just how slippery the concepts of quantum mechanics are. 'It's really neat because it shows more or less that quantum events are outside our everyday notions of space and time.'"

Submission + - BOOM: Team Fortress 2, Oculus Rift, and Omnidirectional Treadmill Equal Big Fun (hothardware.com)

MojoKid writes: The concept of gaming accessories may have just been taken to a whole new level. A company called Virtuix is developing the Omni, which is essentially a multidirectional treadmill that its creators call “a natural motion interface for virtual reality applications.” The company posted a video showing someone playing Team Fortress 2 and using the Omni along with the Oculus Rift virtual reality headset. You can see in the video how much running and movement this fellow performs. With something like the Omni in your living room, you'd likely get into pretty good shape in no time. Instead of Doritos and Mountain Dew, folks might have to start slamming back Power Bars and Gatorade for all night gaming sessions.

Submission + - Apple bans sale of comic book on all iOS app over explicit content (ign.com)

RicardoGCE writes: Apple has banned all iOS apps from carrying Saga #12, a comic book created by Brian K. Vaughan and Fiona Staples, and published by Image Comics. The reason for the ban is the depiction of oral sex appearing on the computer monitor that serves as the head of one of the characters. The content has been deemed pornographic, and sale of the comic has been blocked. Comixology will allow users to sync their purchases, however, so users of their app will be able to read the book on their i-devices, but they will not be able to buy it through the iOS version of the app.
Music

Video Direct-to-Vinyl Recording Makes a Comeback (Video) 166

For many decades, gramophone records (the black vinyl discs in Grandma's attic) were made by cutting grooves directly into an acetate disc, then making a mold from that "master" and "pressing records." Nowadays, of course, we use digital recording software on our computers or even on our mobile phones. Vinyl? Strictly for fogies and maybe a few audiophiles who think analog recordings have a depth and warmth that CDs and MP3s lack. Naturally, SXSW is a haven for these folks, and among them Tim Lord found Wesley Wolfe and two German compatriots from vinylrecording.com, busily demonstrating their vinyl recording system, which is sort of the gramophone record equivalent of print on demand. Lots of background music in the video makes the voices a bit hard to hear; some might prefer the transcription -- although those who do will lose out on watching the vinyl recording machine in action. Either way. Or both. Up to you.
AT&T

41 Months In Prison For Man Who Leaked AT&T iPad Email Addresses 459

In 2010, querying a public AT&T database yielded over 114,000 email address for iPad owners who were subscribed to the carrier. One of the people who found these emails, Andrew 'weev' Auernheimer, sent them to a news site to publicize AT&T's security flaw. He later ended up in court for his actions. Auernheimer was found guilty, and today he was sentenced to 41 months in prison. 'Following his release from prison, Auernheimer will be subject to three years of supervised release. Auernheimer and co-defendant Daniel Spitler were also ordered to pay $73,000 in restitution to AT&T. (Spitler pled guilty in 2011.) The pre-sentencing report prepared by prosecutors recommended four years in federal prison for Auernheimer.' A journalist watching the sentencing said, 'I felt like I was watching a witch trial as prosecutors admitted they didn't understand computers.'
DRM

Is It Time To Enforce a Gamers' Bill of Rights? 469

adeelarshad82 writes "The SimCity launch debacle is only the latest in an increasingly frustrating string of affronts to gamers' rights as customers. Before SimCity, we had Ubisoft's always-on DRM (that the company only ended quietly after massive outcry from gamers). We had the forced online and similarly unplayable launch of Diablo III. We had games like Asura's Wrath and Final Fantasy: All the Bravest that required you to pay more money just to complete them after you purchase them. And let us never forget the utter infamy of StarForce, SecuROM, and Sony's copy protection, which installed rootkits on computers without users' knowledge. As one recently published article argues, maybe it's time for gamers to demand adoption of a Bill of Rights."

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