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Comment And the cycle continues (Score 3, Insightful) 31

Early games were made by people who loved games, and they made a lot of money
Then game studios got taken over by artless mercenaries who focused on increasing microtransactions, loot boxes and other sneaky ways to harvest revenue
Add to that consultants that mutated games into political statements and it's easy to see why the industry is in trouble

Comment Hypemongers and pundits only know two... (Score 2) 17

...possibilities, something is either growing or dying
Reality is more complex and is getting increasingly unpredictable
My low confidence prediction is that expert programmers will make good use of AI tools
The clueless will use AI to make simple, kinda crappy, but good enough simple stuff
There will always be special applications where hand coding is needed

Comment As expected (Score 0) 66

Early adopters of immature tech rarely have a smooth transition.
There will be a lot of confusion and wasted time as workers try to figure out how to use the tools and fix the mistakes the tools make.
This gets worse because the tools are rapidly evolving.
Changing a complex system is hard, slow and expensive.

Comment This is the right approach (Score 1) 45

AI art can be fun, but since it requires no effort to create, it should not be sold.
It should clearly be identified as AI, and if the prompt that created it includes a reference to a human artist, the artist should be credited.
Even better, the model and prompt should be displayed along with the piece.

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