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Feed Ars Technica: IE9 Platform Preview 2: more of the same, but a bit faster (arstechnica.com)

The Internet Explorer 9 Platform Preview was updated today. The update brings improved performance and standards compliance, and in tandem with the new release, Microsoft is providing new demos and standard conformance tests.

Microsoft's particular emphasis with the new release is the "same markup." Microsoft wants developers to use the same markup for every browser, putting an end to the browser-specific workarounds that continue to be a headache for Web developers. This manifests in a few different ways.

Read the comments on this post



Graphics

DirectX 11 Coming To Browser Games 200

arcticstoat writes "Forget Farmville, Flash puzzlers and 8-bit home computer emulators. The next generation of browser games will be able to take advantage of DirectX 11 effects, not to mention multi-core processing and both Havok and PhysX physics effects. A new browser plug-in called WebVision will be available for Trinergy's new game engine, Vision Engine 8. This will enable game developers to port all the advanced effects from the game engine over to all the common browsers. Of course, any budding 3D-browser-game dev will face the problem that not every PC has a decent graphics card that can handle advanced graphics effects. Not only that, but limited bandwidth will also limit what effects a developer can realistically implement into a browser game. Nevertheless, this is an interesting development that could result in some tight 3D programming, as well as some much more interesting browser games."
Microsoft

Submission + - IE 8 Passes Acid2 Test

notamicrosoftlover writes: From Channel9: '...on Wednesday, December 12, Internet Explorer correctly rendered the Acid2 page in IE8 standards mode. While supporting the features tested in Acid2 is important for many reasons, it is just one of several milestones for the interoperability, standards compliance, and backwards compatibility that we're committed to for this release...' You can read the whole blog entry here. There's also a video interview regarding IE8 development on Channel9.
The Internet

Submission + - How to stop commerial use of copyleft material?

An anonymous reader writes: The Guild Wiki, an extremely popular fan-made wiki for documenting Guild Wars, was originally supported by donations, then later advertisements — supposedly just enough to break even. Just the past week, the owner of the domain name surprised this wiki community by revealing that he had sold the domain name and his services dumping the database to Wikia, a commercial entity that intends to profit from Guild Wiki's content.

The problem is much of Guild Wiki's content falls under Creative Commons by-nc-sa license, which denies the commercial use of licensed material. Arena.net created their own community run wiki to serve as the in-game help system, because they didn't think they could use the material on Guild Wiki commercially.

If Wikia continues to serves ads over Guild Wiki's content, how can the thousands of contributors to the site stop them without going to the expense/trouble of hiring attorneys (or the crude path of mass vandalism)? If it turns out the site owner has been making a profit all along from ads, what's the remedy?

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