It was the whole Gamers’ Bill of Rights hypocrisy that burned me good. Previous to that point, I would buy most of their games and generally be ok with the value of the purchase.
At the time Element was announced, I wanted to support Stardock and paid upfront (pre-order) based on the things Brad Wardell was saying. The Gamers’ Bill of Rights was in stark contrast to where things were going with the industry and I wanted to support a company that would state that.
And I loved MoM, so how bad could they possibly screw it up given that they had that as model to follow.
Pretty much Stardock took a dump on the game and even worse the hypocrisy of the Gamers’ Bill of Rights.
So yeah F-you Brad Wardell.
I think I will just go back and play the original. Still amazing what Fred & Paul did given the constrains they had. The music was the best part of SC2.
Seriously lets get on with solving some real problems...
Having used hundreds of computers, laptops, tablets, cell phones and all the strange beasts in between, I keep going back to the desktop when I need to actually get some real work done.
For Techno-masturbation each to their own, but I don’t see the desktop going away anytime soon for the real work.
Hell I have gone back to using paper and pencil for most of my design/draft work as I find the interface easy to use. On the second draft I use the desktop tools to finish off what I need.
Frankly dealing with all the touch interfaces, pinching, swiping, licking, whatever is a hindrance to productivity and puts them in the “play” category for the time being.
UNIX was half a billion (500000000) seconds old on Tue Nov 5 00:53:20 1985 GMT (measuring since the time(2) epoch). -- Andy Tannenbaum