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Submission + - Is parallel programming just too hard?

pcause writes: There has been a lot of talk recently about the need for programmers to shift paradigms and begin building more parallel applications and systems. The need to do this and the hardware and systems to support it have been around for a while, but we haven't seen a lot of progress. The article says that gaming systems have made progress, but MMOGs are typically years late and I'll bet part of the problem is trying to be more parallel/distributed.

Since this discussion has been going on for over a decade with little progress in terms of widespread change, one has to ask is parallel programming just too difficult for most programmers? Are the tools inadequate or perhaps is it that it is very difficult to think about parallel systems. Maybe it is a fundamental human limit. Will we really see progress in the next 10 years that matches the progress of the silicon?
The Internet

Submission + - Web 2.0 'distracts good design'

stevedcc writes: "The BBC is running a story about web 2.0 and usability, including comments from Jakob Nielsen stating "Hype about Web 2.0 is making web firms neglect the basics of good design".

From the article:

He warned that the rush to make webpages more dynamic often meant users were badly served.

He said sites peppered with personalisation tools were in danger of resembling the "glossy but useless" sites at the height of the dotcom boom.
"
Windows

Submission + - Vista vs. XP Game Stability and Performance

boyko.at.netqos writes: "HardOCP does a side-by side comparison with a battery of games to check stability and framerates in Windows XP and Windows Vista. In addition to the lowered framerates in Vista, they had stability issues in Need for Speed: Carbon and Prey. From the article:

As you can see, some games fared better than others with the new OS. For some titles, especially Company of Heroes and Need for Speed, we saw dramatic framerate discrepancies. What's more, both of these titles have recently released patches! Other titles showed a slight, but essentially negligible difference, such as BF2142, World of Warcraft, and Prey. Really, there was only one instance where Vista was able to pick up a few more frames than XP — World of Warcraft at greater than 90fps, where the human eye can't even see the difference. To see this overall trend against Vista is very interesting and makes us wonder as to the cause."
Operating Systems

Submission + - Are End Users to Blame for OS Flaws?

tomsHH writes: "OSWeekly.com author Brandon Watts claims that end users are to be really blamed for many OS flaws. Is that true? "Believe it or not, as users, we also have a large role to play in the evolution of an operating system. We use what's been created, and this means that we're the best people to turn to for judging what works and what doesn't. Passionate communities that are supportive aid development, and when users join their efforts to make their voices heard, this benefits everyone. Have you ever thought that if you wanted something to be improved, then maybe you should just speak up and offer a solution instead of quietly or publicly venting without offering any input? Nothing changes by staying the same. Companies are listening, and as taboo as it may seem, most of them want to make their users happy, so if you shout loud enough, you're bound to be heard. If you need proof of this, then just look at how Linux has progressed in its development."
Operating Systems

Submission + - No Competition Between Open and Closed Source

techie writes: MadPenguin.org writes to highlight the lack of competition between open and closed source applications. The author writes, "Is there really the level of competition in the open source world that we see in the closed source world? This is something that has been stuck in my mind lately as I have been told so many times by closed source developers that by opening the code you are creating your own competition. Today, I'm here to explore this theory and hopefully prove why it's false.

Bill Gates' Management Style 362

replicant108 wrote in to give us Tom Evslin's fascinating account of working for Microsoft in the early 90s. "So you're in there presenting your product plan to billg, steveb, and mikemap. Billg typically has his eyes closed and he's rocking back and forth. He could be asleep; he could be thinking about something else; he could be listening intently to everything you're saying. The trouble is all are possible and you don't know which. Obviously, you have to present as if he were listening intently even though you know he isn't looking at the PowerPoint slides you spent so much time on. At some point in your presentation billg will say "that's the dumbest fucking idea I've heard since I've been at Microsoft." He looks like he means it. However, since you knew he was going to say this, you can't really let it faze you. Moreover, you can't afford to look fazed; remember: he's a bully."
Editorial

Submission + - Boredom Drives Open-Source Developers?

Henry McClyde writes: Chris Anderson of The Long Tail posted an article yesterday in which he claims that "spare cycles" — or boredom and the tons of people who wish they had something better to do — is what drives Web 2.0.... and the open source development community. While Web 2.0 in general is driven by "the long tail," NeoSmart seems to have taken up issue with Anderson's claims that open source developers (and other freeware programmers in general) do what they do because they're bored and have nothing better to spend their time on. Same with Wikipedia contributors, and bloggers in general.

I feel it's a mix between the two. It may have started off as boredom and ended up as a real passion for helping people out and making a difference. But definitely interesting that Anderson of all people would compare a Linux kernel developer to a bored sheriff watching a DVD or a travel playing Solitaire.
Patents

Submission + - Brazil voids Merck AIDS drug patent

JoeBackward writes: "Merck has this useful anti-AIDS drug Elfavirenz, and Brazil has lots of poor people with AIDS. So, after trying really hard to get Merck to cooperate on pricing, the Brazilian government has decided to take a "compulsory license" to the patent, and get the drug from a factory in India. This "compulsory license" is basically a way to take the patent by eminent domain. Check out this story from the Reuters news agency."

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