That's just what I meant - thanks for clarifying
I'm thinking I hope it sends a message that I did not upgrade a single one of mine or my family's licenses. Not that we use Windows, but if we did, I would not endorse the changes they are making and the ugly service and telemetry hooks, as well as the predatory approach with UWP and the Windows Store.
Rather than wait until someone notices a large margin of error, why not install immobile beacons in key locations that constantly monitor their locations and report back any differences?
Only UWP will receive API updates(including DirectX), Win32 will stagnate and eventually be unsupported, rendering your back catalog useless, and the ties to Windows integration and MS services embedded in UWP will seek to usurp any Steam equivalents, and perhaps even cause incompatibilities and require workarounds for Steam, giving steam users and devs additional headaches compared to running the Windows Store Xbox Live versions
Nothing wrong with "original reporting," or witnessing, as long as it is documented and supported by contextual pictures and video, eyewitnesses willing to go on record, and alternative reports that happen to corroborate.
This is essentially what news reporting is.
Yes and that video must ONLY be viewed by Americans for some reason. Now that you've admitted to what is clearly a felony, prepare for extradition.
Seriously, I wonder why he is trying so hard to promote Apple and crap on his own company here, not a good strategy to upsell competitors
If it's lab grown then engineer it to taste better, even at the cost of healthiness. Then introduce low fat variants
That's crazy, I'll have to get a copy and try it myself
More info on Duck Hunt BTW: http://hackaday.com/2015/11/16...
You don't need a scaler with a HDMI product like this, and I'm sure they could design a new model zapper that calibrates itself to your TV by flashing the entire screen as you pull the trigger to start the game. Anyway whatever.
An LCD with sufficiently low latency can do it - https://www.youtube.com/watch?...
Certainly it takes much more computational power, and therefore greater potential latency, to actually render the raw frame than to do motion compensation?
I find it sickening when it's disabled, as motion is much more jittery and stutters while panning on today's blur-free LCD panels.
On earlier TVs that would mask this with blurring or phosphor fade between frames, this was not an issue. Today's sets have high refresh rates with little artifacts and blur, so pans and motion appear full of stutter, especially on a large set where an object/person in motion travels larger physical distances between frames
The trouble with money is it costs too much!