
Oh I know all about the potential for story in the Warcraft universe. You nailed the problem; it's an MMORPG. If you ask me, they already came up with something better than grinding. Warcraft I through III were brilliant, fun games. I suspect the problem now is simply a matter of greed. Quality, one-purchase games such as Warcraft III are - while highly successful - not the money-making machines that the ex-EQ developers and managers want, so they don't make them anymore. It's even more depressing that so many people play these games. As consumers, it's really our fault.
It seems that you're so anti-MMO that you're not seeing the whole picture. Blizzard, alone, has StarCraft2 and Diablo3 in the works, likely funded by WoW money. I would hope those fall under your "quality, one-purchase games" category?
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