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Unix

Submission + - Dennis Ritchie, creator of C programming language (google.com)

WankerWeasel writes: The sad news of the dead of another tech great has come. Dennis Ritchie, the creator of the C programming language and a key developer of the Unix operating system, has passed away. For those of us running Mac OS X, iOS, Android and many other non-Windows OS' have him to thank. Many of those running Windows do too as many of the applications you're using were written in C.
Linux

Slackware 13.1 Released 155

Several readers made sure we are aware that Slackware 13.1 release is out. Here's the list of mirrors. "Slackware 13.1 brings many updates and enhancements, among which you'll find two of the most advanced desktop environments available today: Xfce 4.6.1, a fast and lightweight but visually appealing and easy-to-use desktop environment, and KDE 4.4.3, a recent stable release of the new 4.4.x series of the award-winning KDE desktop environment."
Classic Games (Games)

Nostalgic Elation — the Super Mario Crossover 67

eldavojohn writes "Sure, they're stepping all over proprietary rights and copyright, but something must be said about the amount of bliss-filled nostalgia inside Exploding Rabbit's Super Mario Crossover. If the plumbers never really did it for you, you can now kill those goombas as Link, Mega Man, Samus, Simon Belmont, or Contra's Bill. Goodbye jumping and spitting; hello slicing, whipping, and shooting. Is this one of the early firsts in the new genre of video game mashups?"
Nintendo

Nintendo Brain Games Effectiveness Questioned 63

nandemoari writes "While Nintendo boasts that its Wii can make you fit, the game company's popular line of DS 'Brain Games' have for some time promised to make kids smarter by challenging them with word puzzles and math formulas. However, a French professor isn't buying the shtick. University of Rennes professor Alain Lieury, a cognitive psychology specialist in Brittany, France, recently studied a group of ten-year-old children playing a variety of mentally-challenging games. Not all were video games, however; Lieury pitted more traditional games (including sudoku, Scrabble, and regular old reading and homework) against Nintendo's popular line of DS hits, including Brain Age, Big Brain Academy, and Brain Training. Although he credits the Nintendo DS — one of the best selling consoles of all-time — as 'a technological jewel,' he finds Nintendo's claim that it can actually help kids learn is nothing more than pure 'charlatanism.'"
Businesses

Tech Companies That Won't Survive 2009 385

buzzardsbay writes "Fresh off their annual market survey, eWEEK channel folks have compiled the list of tech vendors their readers think will fail, falter, or be sold off in 2009. It's important to note that these aren't the opinions of the magazine or its editors. The list comes from folks who work in IT, mostly technology resellers, who are out in the field selling, installing and maintaining this stuff. If there were ever canaries in the tech coal mine, they'd be these service and solution providers who live and die by the slightest shift in the markets. Some of the companies on this list, like Sun and AMD, are shocking because of their size. Others, like CA and Symantec, not so surprising." What other companies are headed for implosion, or should be if all were right with the universe?
Star Wars Prequels

LucasArts, Bioware Announce Star Wars MMO 346

LucasArts and Bioware held a press conference today to confirm what has been suspected for a long time: they're working on a Star Wars MMO. It will be called Star Wars: The Old Republic, and it will be a continuation of the Knights of the Old Republic franchise. Further coverage is available at Gamespot, and IGN has some of the concept art. An official website for the game was launched as well. "According to the game's official announcement, Star Wars: The Old Republic is set thousands of years before the rise of Darth Vader, with the galaxy divided by war between the Empire and the Sith. That's about 300 years after the events of KotOR, a time frame that, according to Zeschuk, 'is completely unexplored in the lore.' Players can take the role of either a Jedi, a Sith or other classic Star Wars characters -- and, as perhaps can be expected from BioWare, Muzyka says story will be a major component, underlying and driving all of the player's actions."
Image

Slashdot's Disagree Mail 206

Being in a relationship is not easy, more than half of all first marriages fail in this country. That statistic doesn't improve if you spend most of your time reading your favorite website and not tending to the needs of your family. Instead of asking me to help fix your relationship maybe you should try playing with your kids, talking to your wife, and not staring at a computer screen all day. You should realize that the help link doesn't provide help with your life. It's mostly for getting passwords and stuff. Below you'll find a collection of people that should have reached out to Dr. Phil and not Dr. Sam.
Games

Saving the Street Fighter Franchise 76

Gamasutra did an in-depth interview with Yoshi Ono, producer of Street Fighter IV, about trying to bring the series back to the quality and popularity of the '90s. Ono also talks about broadening the market to include casual players, who were slowly driven away from the game by the increased focus on competitive play. Quoting: "If you think about chess for instance, a kid and a grandfather can play the same game, with the same ruleset, and understand what's going on. I think through our competitive spirit back then; we were always out to out-complicate each other, and make our systems deeper and deeper. It was ok then because there was a wide player base who understood how to play these games, but that's not true anymore. What we're trying to do with Street Fighter IV is bring them back in. There's not a whole lot of other fighting games out there to compare it to, but hopefully, if we play our cards right and get people back in to the genre, we can blossom the genre itself again and spread things out and get it back to the way it was."

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