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Submission + - Meet the Secretive US Company Building an 'Unbreakable' Internet Inside Russia (vice.com)

An anonymous reader writes: As Russia makes preparations to possibly disconnect from the global internet in a bid to control the narrative around the invasion of Ukraine, one secretive U.S. company is rushing to lay the final pieces of an unbreakable network that the Kremlin won’t be able to take down. The company is Lantern, which says it has seen staggering growth inside Russia in the last four weeks for its app that allows users to bypass restrictions the Kremlin has put in place on platforms like Facebook, Twitter, and Instagram. But now the company is building something even more robust, an internal peer-to-peer network that will allow dissenting voices to continue to upload and share content even if the Kremlin pulls the plug on the internet.

Within the next week, the network will be fully operational, allowing opposition voices to use the Lantern app to post content like videos from protests or updates on the war in Ukraine directly to the Lantern network. This would allow users to share it with other Lantern users without fear that the content will be removed or blocked. [...] Lantern was founded in California in 2010 with the goal of keeping “the world’s information, speech, expression, and finance uncensored.” The free version of the app has a data cap of 500MB, but the pro version, which costs $32 a year, has no data cap. It has become hugely popular in China because of its ability to stay one step ahead of the government’s censorship efforts, spreading mainly via word-of-mouth as it’s not available via the Google or Apple app stores inside China. n Russia, like all new markets it enters, Lantern removed the data cap for all users. Despite this, some users still paid for the pro version.

Submission + - Nestle: Anonymous Can't Hack Us, We Leaked Our Own Data (gizmodo.com)

An anonymous reader writes: A hacker group claims to have stolen and leaked a trove of Nestle’s data. The company says that can’t possibly be true. Why? Because the data was actually leaked by Nestle itself several weeks ago. In emails to Gizmodo, a Nestle spokesperson disavowed allegations from the hacktivist collective Anonymous, which claimed this week to have stolen and leaked a 10 gigabyte tranche from the global food and beverage conglomerate. Anonymous said it was punishing Nestle for its reticence to withdraw from Russia, as a host of other major companies have done. The data, which Anonymous said included internal emails, passwords, and information on Nestle’s customers, was posted to the web on Tuesday.

But, according to Nestlé, Anonymous is full of it. A spokesperson told Gizmodo, “This recent claim of a cyber-attack against Nestle and subsequent data leak has no foundation.” The spokesperson explained that the trove of data floating around the web was, in fact, the product of a mistake the company made earlier this year: “It relates to a case from February, when some randomized and predominantly publicly available test data of a B2B nature was made accessible unintentionally online for a short period of time." [...] In a follow-up email, the same company spokesperson explained that the data, some of which was already public and some of which was not, had been accidentally published to the open internet for multiple weeks. According to the spokesperson: "Some predominantly publicly-available data (e.g., company names and company addresses and some business email addresses) was erroneously made available on the web for a limited period of time (a few weeks). It was detected by our security team at the time and the appropriate review was carried out. The data was prepared for a B2B test website to perform some functionality checks."

Comment Re:Uh huh (Score 1) 24

I don't think this is "insightful," rather, funny. It's clearly a joke, something someone would stay that failed to distinguish context. Regardless, this is a scary move. Twitter will be the new AOL (do you still have a friend with an @aol.com email address?). Twitter is talking about the "conversation layer" as activity pub in this context, not censorship. However... it's scarier.

Twitter will not gain a significant number of users with this move, it will simply prevent more people from leaving based on a promise they can tweet to their banned friends on brighteon. A promise that will take forever, that they will promote to keep from losing users. But there is something to look out for...

In the United States, Twitter is going to have big 47 U.S. Code 230 problems, and Canada now, many countries and lawsuits to follow. This is both a defensive tactic and an offensive tactic. Twitter will argue the content is shared, not controlled, they provide only an interface, and the platform irrelevant. They will argue that there are far more egregious offenders using the same protocol and they are being harassed out of political bias. (poor arguments, but they will try anything)

They are trying to keep from losing users, and ad revenue, while setting up legal arguments. They are not doing this out of the kindness in their heart and love for open platforms. And, so"

"standard for the public conversation layer of the internet." If you agree with everything we say.

Actually, very funny, but just thought it was worth pointing out the context...

Comment Tragic, but useful (Score 2, Funny) 814

Well, we're talking types who think they absolutely need a loaded gun everywhere they might be in the house, including racks by the bed and whatnot. And that their life WILL depend on it any day now, when squads of evil government black muslim communist ninjas will burst into their home to confiscate their bible and replace their medicare with an evil socialized one. And their kids who think that playing cops and robbers with daddy's gun, presumbaly in between eating paint chips and being homeschooled in how many dinosaurs fit on Noah's arc, is a good idea.

I dunno, it certainly is tragic, but their noble sacrifice to improve the species' gene pool will be remembered.

Comment You don't really want a black hole (Score 1) 284

Actually, you probably don't want an appliance powered by a black hole, because those convert matter into energy via Hawking radiation and the energy output actually ramps UP as the size decreases. A very small black hole, say, 1 kg in weight (a little over 2 pounds) would convert itself into energy in about 84 attoseconds and release the same energy as a 21 megaton nuke or so.

You'd need a pretty big one for it to be stable, and I doubt you really want a vacuum cleaner weighing as much as the Everest :p

On the other hand, if we ever tame one, it would make an awesome source of energy for something that needs a lot more energy. Such as a continent. Or a warp-capable ship. Hmm, the Romulans were up to something.

Of course, it would still be a Tamagochi that blows up with the fury of a supernova if you forget to "feed" it, but, hey, it's all good as long as we call it a warp core breach. Right?

Hmm, maybe I shouldn't have mentioned Romulan singularity warp cores though... I hear the Tal'Shiar are nastier than the NSA and CIA put together ;)

Comment True story (Score 2) 641

True story, at some point in the past I had to work on a company's internal application for data entry. Well, it was a lot of data and, as requested by the PHBs, pretty much half the fields were needlessly mandatory. (Which brings us of the fear of working for incompetent people;))

Most of them were pretty much impossible to validate too, because they were stuff like city or street names, and even in telephone numbers people tend to use letters. So the only real restrictions were field lengths and that they're mandatory.

So then comes the request to basically make reports and searches on that data.

And I kid you not, half the records had stuff like "n.a.", "I don't know", "no idea", etc in at least one of those fields.

And these were internal users, not some 6 year old over the internet.

Comment Re:Tea, Earl Grey, hot. (Score 1) 193

Why not spend that time trying to produce a replicator?

Or am I to expect a "Replicating food is killing farmers, and it's illegal!" response?

There was news recently that NASA _is_ paying someone to develop a 3d printer that prints food, for their spaceships. Which I suppose is as close as we can get to a replicator with the tech level we have for now.

Comment Err, no. Both were deflector shields (Score 3, Interesting) 193

Err, no. Both kinds were called deflector shields, in the canon. See: http://en.memory-alpha.org/wiki/Deflector_shield

The lower level one emitted by the navigationa deflector (a.k.a., deflector dish) dish was nothing else than a lower intensity force field, but still a deflector shield. (http://en.memory-alpha.org/wiki/Navigational_deflector)

Comment Well, sorta (Score 5, Informative) 193

Well, sorta. If you do enough technobabble and you're willing to count close enough as a hit, then getting it right isn't that hard.

Point in case, in ST's case the Navigational Deflector (emitted by the deflector dish) was actually supposed to protect against space debris, micro-meteorites, etc. (Still a good idea, mind you, because when you're moving even close enough to the speed of light, a single grain of sand packs more energy than a broadside from a 20'th century battleship.)

Dealing with particles via magnetic field was actually the job of the Bussard Collectors (you know, those red glowing things at the front of the nacelles), a.k.a., ramscoops. Which actually didn't deflect it, but collected all that mostly hydrogen in the ship's path.

So, yeah, if you make a complete hash of which did what, and how, and still call it a ST deflector shield, yeah, you can count it as a hit.

But then by the same lax standard I can claim that Jesus endorsed binary code. Matthew 5:37: "But let your communication be, Yea, yea; Nay, nay: for whatsoever is more than these cometh of evil." :p

(And yes, I'm a huge ST and SW nerd. I know, I know, I'll go not get laid now.;)

Comment Two wrongs don't make a right, though (Score 4, Insightful) 572

Well, yes, but my experience is that even if I've never screamed at an admin, nor informed them of their mothers' extramarital activities, the majority seem to make it their duty to keep me from doing my job anyway.

In fact, for some (I'm looking at the fucktard duo administering the MQ server,) the nicer you are and more willing to explain why you need a queue for the application already approved by anyone who had a legitimate say, the more they'll abuse that and your time by MAKING you have to explain for weeks or get nothing from them. The guys who do tell them to STFU and do their own job, now those get what they asked for.

Now I have sympathy for admins, and understand that other people shit on their day. But WTH does it solve to in turn have them shit on MY day and my coworkers' day?

If X bullied admin Y, and Y bullies innocent bystander Z in turn, what did it solve, other than make an extra person unhappy? And how does the former even excuse the latter, anyway? Much less make it right. Two wrongs don't make a right.

Comment Actually, now that makes me wonder (Score 4, Interesting) 259

Actually, now that I said that only morons would believe EA's BS about the CPU not being enough for their game, and that they're actually processing your city on the server... it kinda makes me wonder if they ARE trying to get morons as a target demographic.

I was reading a paper a few months ago about Nigerian widow scams and such. The question they had basically asked themselves was: why those scams don't try to be a little less ridiculous and more plausible? Why don't they try to snag more people?

Their conclusion was that basically the scammers don't really want everyone. They actually want only the morons, who are more likely to then go through with it. If a smart person gets tipped off that it's bogus... GOOD! That's one less dead end to waste time on.

So I'm thinking, hmmmm, maybe that's EA's plan. Maybe they do want to reach the morons. More morons with money probably means more crap DLCs sold down the line :p

Comment Well, that much is clear (Score 4, Insightful) 259

Well, that much is clear.

In fact, here's a thought: they said that the processing was so complex, they had to do some of it on their servers. But... if my still fairly top of the line 4 cpu / 8 thread Intel couldn't do it... what was EA going to do that actually makes a difference? Add one more CPU of their own for everyone who plays at a given time? Yeah, I'm so going to believe that they'll buy a 1 million CPU server farm just to handle everyone at launch. NOT.

So, yeah, it was clear that they're just shovelling ridiculous BS and hoping that enough morons would actually believe that.

The sad part, though, is that I've actually seen morons repeating it in excuse of the crashing servers fiasco.

Comment Actually, I think they did consider the use-case (Score 4, Interesting) 259

Actually, considering how the game works, I'm 100% convinced that it's the result of EA considering the single-player case... except in EA management lingo that use-case sounds a bit like, "OMG, gazillions of people will pirate our game, or buy it used on EBay."

Seriously, the game IS at heart a single player game. I've managed to squeeze in between server crashes and start a game or two, and guess what? The game functions exactly the same when the server crashes while you're in your city.

The lie that the game is too complex for a single CPU and they need to do server-side processing too, was just that: a lie. The only "server-side processing" they do is saving the game and publishing your game events.

But here's the funny thing: Steam for example manages just fine to send your achievements to the server in the background, without needing the game to be tethered to a server all the time. Skyrim, Fallout New Vegas, A Game Of Dwarves, etc, take your pick, they're all single player games that Steam can both provide DRM for and save the achievements (and for some even the save games) on their server without pretending it's an online game.

So anyway, the game IS perfectly able to run single player. It's not a real client-server product like WoW or EA's own TOR. It doesn't need a server or a server emulator to play exactly the same. It's a single player game, which is perfectly able to function without a server, plus some artificial tethering to their servers that doesn't really add much.

So why IS a single player mode missing at least as an official option to start the game, when the game functions perfectly well in single player?

It seems to me like the only reasonable explanation is that they considered single-player offline mode as something to prevent.

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