Comment Let me summarize both sides;we can compare answers (Score 0) 107
Against Nvidia:
- 1. Hyper-realistic generative AI is viewed as the cheap fast solution nowadays. it's throwaway in the same way as fast food. What idiot would use that to demo their next great thing?
- 2. Jensen Huang does not understand the bad-will hate they have gained by the rise in computer prices, as well as other cost of living problems created in various cities. (Rent has sky rocketed in San Francisco again, not to mention electricity and water prices etc.)
- 3. Tone deaf responses to criticisms.
- 4. There is a fear of graphics becoming generic because AI is (possibly) helping to rush job wages to the bottom and reducing hiring... which means you'll get the default look of the engine.
For nvidia
- 1. Graphics engines are just interpretations of game assets. We have raster rendering, path tracing, ray tracing, and now AI rendering. This is just another approach
- 2. You can argue that even game graphics nowadays are in uncanny value. You only really notice it if you haven't looked at modern games in a few years. That is to say, we are used to current graphics.
- 3. modern graphics are already generic because of unreal/unity etc.
- 4. Game developers don't need to disclose their rendering techniques to users, so no one will really know if there are corners cut.
I'm honestly starting to loose interest in a lot of things because of AI. Maybe my opinion will change, but I feel like it is taking a lot of the fun things out of life.