Comment Xbox enshittification (Score 4, Insightful) 23
I can't say I'm surprised. The leadership at Xbox drove the games division of Microsoft from a humble beginning to being a solid player in the gaming scene, with many beloved franchises which they've handled reasonably well. Halo has become a classis for good reason, they've kept as good care of Minecraft as can be expected, and the new MSFS flight sim is really nice. They're clearly motivated by a love for the craft, and for wanting to cater to gamers. Under them, Xbox grew from being a piece of hardware which had a few exclusive games to a behemoth of a gaming division handling massive and popular franchises like World of Warcraft, Bethesda's Fallout and Skyrim, and Doom. They've got control of some of the biggest names in the history of gaming, and they've generally appeared to actually care about providing games which gamers will enjoy.
And then came the demand for 30% profit, no matter what it takes. Something which is pretty much unheard of in the games industry, except for a few rare outliers. And definitely not something anyone has managed to consistently maintain over a diverse game portfolio - and the Xbox portfolio is getting quite diverse. This has shifted focus from catering to gamers to instead shafting gamers for as much money as possible, while slashing costs, which means delaying, crippling and outright cancelling games which have been eagerly awaited by gamers, and finding ways to add microtransactions and the like to ensure maximum squeeze out of what is being published.
Small wonder the people who want to share good games to gamers are less than thrilled with navigating those waters. And slapping in a CEO who has no clue about gaming is a perfect way to ensure decisions are not sidetracked by concern for the audience, but remain focused on what matters: 30% profit, even if it kills off Xbox once and for all.