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Comment Good luck with that. (Score 2) 17

The upper end for AI-pilled companies is paying upwards of $7,500 / seat a month. Which would get you some engineer or managers in most parts of the country, or multiple lower level employees. I have no idea what Kroger pays for their AI, but if they think that AI eliminates thousands of jobs then they are using frontier AI at the aforementioned rate. Or they have made a terrible blunder and are going to be short handed.
Most likely they are not using AI for much of anything but don't want to publicly take responsibility for cutting jobs to trim their expenses. Pure accounting trick with a little AI-flavored PR.

Comment Re: Is it actually fun for a single player? (Score 1) 27

It's better as a solo game than multiplayer. The main draw is exploring and building bases. There are lots of other little mechanics but it's not a deep game. The story is interestingband unique, but confusing and short. You're fed story about two or three sentences at a time over several hours. They whole plot likely doesn't fill a page of text.

Multiplayer co-op was a big disappointment for my wife and I. We can hang out together, but it is hard to sync up main story or side missions together.

The space combat is bland. The first person shooter mini game in derelic spaceships is extremely boring.

Comment Re:They should migrate away from the internet (Score 3, Informative) 103

That would mean having your equipment managed and monitored locally instead of by the vendor through a service contract.
Putting everything online is CHEAP.

A lot of commercial "security" companies just sit in a central office with staff that monitors hundreds of different customer locations. All those cameras are online somewhere.

Comment Re:next up (Score 1) 82

I can get it to iterate and improve. So I believe it is possible with a better model and better prompts.

For writing "business logic", AI is already capable enough. AI is cranking out satisfactory code for the garbage requirements that coders have to deal with in the corporate sphere.
For elegant art that coding as a hobby demands, the AI doesn't satisfy. It isn't satisfying to use, and the results are not satisfying to read. That said, I made a bunch of shitty little games with AI.

What actually impressed me is that Claude is clearly a coding model, but I squeeze stuff out of it that isn't code at all.
Like a minimal table-top RPG rules set inspired by original AD&D (1st edition) and mashed up with the aesthetics of 24XX by Jason Tocci.
I even used Claude to run some solo playtests, forced to read the rules and play both sides of a short adventure. Then it gives me feedback about what it found confusing, what it had to make up, what worked, etc. Certainly it gets things wrong a LOT. Often trying to slip into 5e rules instead of the rules in the new system or the AD&D 1e rules that are my baseline.

Comment Re:Shocked (Score 3, Insightful) 82

Working on the code every day myself is what makes it possible for me to review code that people contribute.

If I use AI to write it all, then I don't internalize the code anymore, and I slowly lose the ability to review it.

Been nice knowing you all, the industry is going to hit a brick wall in part because of reliance on AI in the very stages that should include humans.

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% APL is a natural extension of assembler language programming; ...and is best for educational purposes. -- A. Perlis

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