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Security

Major Spike in Security Threats To Online Games 48

Gamasutra reports on data from security software firm ESET, which shows a major increase in the number of gaming-related security threats over the last year. They attribute the rise in attacks to the amount of money involved in the games industry these days. ESET's full report (PDF) is also available. "[ESET's research director, Jeff Debrosse] explains: 'It's a two-phase attack. If someone's account was compromised, then someone else can actually [using their avatar] during a chat session, or through in-game communication... they could leverage that people trust this person and point them at various URLs, and those URLs will either have drive-by malware or a specific [malware] executable. What ends up happening is that folks may end up downloading and using it. This is just one methodology.' These attackers also target gamers in external community sites, says Debrosse, through 'banners on websites or URLs in chat rooms or forums' — which can lead to unsafe URLs. 'If [users] don't have adequate protection, they could very well be downloading malware without their knowledge.'"

Comment Re:Oh joy (Score 1) 352

The only thing interesting about this whole situation is the "news" coverage it is getting.

It might seem like some sort of big deal because so many people are involved, but this sort of thing is a core element for the higher level play of the game. Maybe if the game didn't focus on this aspect of the gameplay as one of its main selling points to get new players, this would be interesting. This is just a "water is wet" story.

I doubt it really has much to do with the number of people that it potentially affects. The real reason that this is news in the game is BoB is the enemy of enemies in the game. BoB is the evil empire in the game, especially since the t20 incident (dev spawned stuff for them but apparently they never used it). The players of EvE focus on what BoB, Goonswarm and Red Alliance (or whatever there allaince is called now) are doing because they are the Goliath (BoB) and David.

The real headline could be about how one alliance managed to use sites like Slashdot to wave the flag that their rival's outposts are now conquerable. Going so far as to get pseudo news sites with large followings to function as a communications tool and a rallying cry for a virtual world battle is actually pretty interesting.

This is an interesting idea, and I imagine we will see more of this type of stuff in the mainstream media because of the increasing number of people playing. EvE is especially poised for this because there are more and more players playing in one world

Comment Re:Oh joy (Score 1) 352

Oh, and the bigger ships are persistent and cannot be stored and do not disappear when you log out, and neither do these player space stations ("POS" in Eve lingo, player-owned structures.) So you'd better have some good defense, a big alliance with someone always around to sound the alarm, or be damned good at security-through-obscurity.

No ship is persistent, the super-capitals (titans and mother-ships) can not dock in stations, but when the pilot logs out the ship does do the warp and vanish (eventually, the align takes forever). But as with all ships the aggression timer does apply, so the if the ship was aggressed, the ship itself does not disappear for up to 15 minutes (this is how the first couple of titans were destroyed, pilot logged before the timer was up)..

That being said the POSes are persistent but they can also defend themselves in a limited fashion.

Television

NFL's IT Chief Gears Up For His 25th Super Bowl 82

BobB-nw writes with this excerpt from NetworkWorld: "NFL IT guru David Port claims he doesn't have a favorite football team, but on Sunday he'll be working his 25th Super Bowl. As the league's vice president of information technology, Port and his IT staff are responsible for building a temporary network to support NFL staff and thousands of journalists during Super Bowl week. Port starts preparing for each Super Bowl two years in advance, working with the city and venues where IT operations and media professionals will be based. More intensive planning starts about 11 months before the big game. Port explained that the NFL essentially built a small data center with IBM blade servers at the temporary headquarters in a local Marriott near the Super Bowl site. 'We built out an infrastructure with approximately 300 computers, PCs and laptops, and wired and wireless networks that are used for NFL core operations, for game production and business operations. Much of it is also for media,' Port said." CNet is running a related story about the technology behind the Super Bowl, focusing on some of the visual effects viewers will see, as well as the hardware that makes everything happen.
Communications

Scientists "Teleport" Quantum Information One Meter 107

the4thdimension writes "While we may not be beaming up to the Enterprise anytime soon, a team of scientists from the University of Maryland and the University of Michigan have managed to teleport information between two atoms up to a meter apart. Until this point, only very tiny distances were able to be traveled. However, using a complicated system of photons, ions, lasers, and electromagnetics, scientists have managed to 'teleport' information contained on one atom to another atom that is in a separate sealed container. This can lead to a wide range of developments in computing and communications." Update: 01/29 22:29 GMT by T : Sorry, it's a dupe, but today's article in Time is better reading than the abstract anyhow.

Comment Re:Better worded question would be... (Score 1) 354

That may very well be true, after all some people, especially ofter a lot of training are still high level functional with blood alcohol levels that are almost deadly.

As for the interrouter technologies, not that I have every used them in a practical environment, it is entirely possible that you fixed the problem at hour 32 and didn't even realize it, because you were focused on something else.

The other thing to keep in mind, is something that psychology has noted regarding peoples multitasking ability. After so much practice (they figure 1000+ repetitions) a person can a task without consciously thinking about what they are doing. A good example of this is with driving, experienced drivers can reach the state where they are no longer consciously thinking about their driving and the vehicle is being controlled by the subconscious. In this state the driver does not remember how they got to where they are now.
So theoretically this effect applies to higher level skills as well (writing, protocols, configuring devices). Based on the way that you referred to Level3 have had to do the same/similar procedure many times, the situation you describe could have gone to the subconscious level. If you are able to do the same time doing something that you don't normally do, write a book or code a module for example, the result would not be as good.

Comment Re:Better worded question would be... (Score 1) 354

No, the great-grandparents attitude is why all of the jobs are going off-shore or to the Mexicans. After working for that long, someone who hardly knows anything will be able to do a better more consistent job then he can at that point. The great-grandparent poster is hardly functional after his first 12-18 hours.

The grandparents attitude, in moderation, is what makes keeping the jobs on-shore worth it, because a normal worker can do a better job more efficiently if he is working normal hours.

Comment Re:router (Score 1) 242

(are there any consumer NAT routers still sold that are wired only?)

There are, but they are normally more expensive and quite often have fewer features software features. I know that both Linksys (by Cisco Systems, Inc. :)) and D-link still make one or two wired only models.

They are normally buried under/behind the Ethernet cables and Ethernet switches.

Programming

Scripts and Scaling In Online Games 61

CowboyRobot writes "Jim Waldo of Sun Microsystems has written an article titled Scaling In Games & Virtual Worlds, saying that they 'should be perfect vehicles to show the performance gains possible with multicore chips and groups of cooperating servers. Games and virtual worlds are embarrassingly parallel, in that most of what goes on in them is independent of the other things that are happening. Of the hundreds of thousands of players who are active in World of Warcraft at any one time, only a very small number will be interacting with any particular player.' A group of researchers at Cornell wrote a related piece about improving game development and performance through better scripting."
Image

6-Year-Old Says Grand Theft Auto Taught Him To Drive 504

nandemoari writes "A six-year-old who recently stole his parents' car and drove it into a utility pole has passed the buck onto a familiar scapegoat: the video game, Grand Theft Auto. Rockstar Games' controversial Grand Theft Auto video game has been criticized by parent groups and crusaders (or in the eyes of gamers, nincompoops) like former lawyer Jack Thompson for years (Thompson once tried to link the Virginia Tech slayings to late-night Counterstrike sessions. He's since been disbarred). However, not as of yet has anyone under the age of, oh, ten, blamed the game for a car theft."
It's funny.  Laugh.

Second Penny Arcade Game Due Out This Week 68

Hothead Games has announced that the second episode of the Penny Arcade: On the Rain-slick Precipice of Darkness series is coming out this Wednesday, and they've released a trailer showing off some of the gameplay. ACG has an interview with Hothead's Joel DeYoung discussing the series and explaining some of the decision-making that went into its development. The game will launch for Linux, Mac, PC, and Xbox Live, with a PS3 version coming later. Feedback from players of the first game in the series inspired a $5 decrease in price this time around.
Space

One of HST's Cameras Is Back In Action 47

StupendousMan writes "One of the two big cameras aboard the Hubble Space Telescope is the Wide Field and Planetary Camera 2, or WFPC2 for short. As the most recent HST status report indicates, the camera was recently powered up again and sent commands to take some test images. Today (Sunday, Oct 26), I received E-mail from a colleague at STScI indicating that the calibration images were 'nominal.' That's NASA-speak for 'fine and dandy.' The E-mail goes on to say 'The data look nominal, indicating that Hubble optical imaging capabilities are in fine shape. (We can expect more glorious Hubble images in the near future.) ... Science with WFPC2 has resumed, and plans are underway to restore ACS/SBC to service this coming week.' Let's hope that the other big instrument, the Advanced Camera for Surveys (ACS), also comes back to life successfully. We should find out in just a week or so."
Software

OpenOffice.org V3.0 Sets Download Record, 80% Windows 451

thefickler writes "The newest version of OpenOffice, version 3.0, has set a download record in its first week of availability. Most surprising is the fact that over 80% of downloads were from Windows users. As one commentator noted, when it comes to a choice between almost identical software (e.g. Microsoft Office and OpenOffice), price is the determining factor."
Medicine

Half of American Doctors Often Prescribe Placebos 238

damn_registrars writes "'Half of all American doctors responding to a nationwide survey say they regularly prescribe placebos to patients. The results trouble medical ethicists, who say more research is needed to determine whether doctors must deceive patients in order for placebos to work.' The study just quoted goes on to say that the drugs most often used as placebo are headache pills, vitamins, and antibiotics. Studies on doctors in Europe and New Zealand have found similar results."

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