Comment Re:How about "no thanks" .... (Score 2) 218
No, it doesn't work.
The canonical example was quicktime player (around version 4) having a volume control which was a graphical representation of a thumb wheel, so if you wanted to adjust the volume, you clicked on the wheel and dragged it up or down. Because that was a way volume controls worked on physical objects, right?
There are a lot of requirements on physical objects that don't apply to user interfaces, and accommodating them does not "work" in any useful sense.
So, yes. You are misinformed. You're using the word which means "making the user interface look just like a physical object", and using it as a malapropism for "make the user interface be complicated".
Look at your browser window. See that search input field? That should be gone, in your world, because a physical newspaper wouldn't have a search bar, and skuemorphism means we shouldn't have user interface elements that don't look like real things. No scroll bars, either, because you should physically reach over to the lower-right corner of the window, click the little corner-thing, and drag it up and left so it "turns the page".
Sound stupid? Yeah. It does. And that's what your post is saying.