1up had a chance to speak with Clover Studios
before the word came down of the studio closure
and the departure of some key designers
. The interview with Clover's president Atsushi Inaba touches on game concepts, the next-gen consoles, and their thoughtful development process. From the article: "When we started development on Okami the Wii didn't exist. We had no idea what the Wii was. If the Wii had existed when we began designing Okami, then we probably would have considered doing something with the controller. It's really hard to say how that would have worked out, as Okami is very finely tuned for the PS2 system. While I agree with you the Wii controller would have been interesting for using the Celestial Brush, for instance, at its heart Okami is an action adventure RPG."
Sad to think we'll never see an Okami for the Wii, now.