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Clover Studios' Final Interview 4

1up had a chance to speak with Clover Studios before the word came down of the studio closure and the departure of some key designers. The interview with Clover's president Atsushi Inaba touches on game concepts, the next-gen consoles, and their thoughtful development process. From the article: "When we started development on Okami the Wii didn't exist. We had no idea what the Wii was. If the Wii had existed when we began designing Okami, then we probably would have considered doing something with the controller. It's really hard to say how that would have worked out, as Okami is very finely tuned for the PS2 system. While I agree with you the Wii controller would have been interesting for using the Celestial Brush, for instance, at its heart Okami is an action adventure RPG." Sad to think we'll never see an Okami for the Wii, now.
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Clover Studios' Final Interview

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  • Sad? (Score:4, Interesting)

    by Aladrin ( 926209 ) on Monday October 16, 2006 @04:11PM (#16457855)
    Sad if it were true, yes. Clover may be gone, but someone else owns the rights to Okami now. (Capcom)

    If you think Capcom can't see how well the Celestial Brush would work on the Wii, you're crazy. And most of the work is done. There's no new graphics or sounds or anything to create. Wii isn't HD, so they don't have to worry about redoing the textures in higher resolution.

    It's just programming. (Yeah, I know it's isn't "that simple" but the money is there to be had, and Capcom will run the numbers, you can bet on it.)
    • by _xeno_ ( 155264 )

      Plus Okami ends with some pretty serious hints that there's room for a sequel. The final narration includes something like "you want to hear the rest of the tale? Some other time."

      There's definitely room for an Okami 2, although explaining what it would likely be involves plot spoilers.

Adding manpower to a late software project makes it later. -- F. Brooks, "The Mythical Man-Month"